Valorant Update 1.000.005 Brings Various Adjustments This July 16

by Alex Co July 16, 2024 1:31 pm in News
Valorant Update 1.000.017

Riot Games has released Valorant update 1.000.005 on consoles alongside today’s 9.01 patch for PC! This brings in weapon, agent changes and more, with the complete patch notes available below. Note that Valorant is in limited beta for consoles, and is not fully released just yet.

Valorant Update 1.000.005 Patch Notes:

CONSOLE

GENERAL UPDATES

  • It is now possible to freely rebind non-ultimate Ability Button mappings.
  • Added settings for inverting map cursor controls.

AGENT UPDATES

Neon

  • Slide
    • Re-equip Speed changed from Fast to Instant.

Raze

  • Second Blast Pack
    • Second Blast Pack’s horizontal force has been reduced.

Iso

  • Double Tap: Duration: 20s >>> 12s
  • Signature kill reset removed.

MAP UPDATES

  • Lotus enters Competitive, Unrated, Swift Play, and Deathmatch queues.

MODES UPDATES

Deathmatch

  • Deathmatch is experiencing an issue and will be unavailable on Console until a fix can be shipped.

SOCIAL UPDATES

  • Updated the notification indicator on the social card so that it’s easier to tell when you have a party invite even when the social panel is closed.
  • Added voice indicators to the Party tab in the social panel, so you can see who is speaking.
  • Added a button to leave the party to the My Party section of the Party tab in the social panel.

BUG FIXES

General 

  • Traditional Preset Weapon Switching Fixes
    • Fixed issue where unequipping abilities wouldn’t respect the “Auto-Equip Prioritizes (Strongest/Latest Setting)”.
    • Fixed issue where you couldn’t switch off from the Spike when you had no primary when using the ‘Traditional Controls’ Preset.
    • Fixed an issue where you could sometimes lose visual highlighting on the buttons you hover over in the front-end menus.
    • Fixed issues that could cause you to be unable to leave the Range.

Agent 

  • Sova
    • Recon Bolt
      • Fixed an issue where Recon Bolt did not properly apply AimAssist to Revealed Targets.
  • Fade
    • Haunt
      • Fixed an issue where Haunt did not properly apply AimAssist to Revealed Targets.
  • Fixed an issue where AimAssist was incorrectly being applied when certain abilities were equipped:
    • Fade – Nightfall
    • Chamber – Rendezvous
    • Harbor – Cascade
    • Harbor – Cove
    • Viper – Poison Cloud
    • Viper – Toxic Screen
    • Viper – Viper’s Pit
    • Yoru – Fakeout
    • Yoru – Dimensional Drift

Gameplay Systems

  • Fixed issue where you could be in Focus Mode while inspecting your weapon.

Competitive Systems

  • Fixed an issue where EOG screens when viewing matches in Match History will disappear and be inaccessible

Social 

  • Fixed a bug where your presence sometimes failed to update after a match.

KNOWN ISSUES

General 

  • When navigating Surrender menus, there’s a chance your controls can become locked for an entire round. Due to this, we’ve elected to disable the Surrender and Remake menus until we can properly fix the issue. Draw will remain functional.

For the PC patch notes for today, head on over here.

Valorant on consoles have no release date just yet, but once we do have that, we’ll let our readers know. You can read more about the console version of the game here.

[Source: Valorant]

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Tags: valorant
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.