More details surface surrounding Watch Dog‘s unique online experience that was shown off in depth last week.
Clarifying some of the confusion spread a couple of days ago, Watch Dog’s creative Director, Jonathan Morin confirmed that every inch of Chicago will be accessible in the online multiplayer.
@JaredGamerr Indeed… But Its the entire city. 🙂
— Jonathan Morin (@Design_Cave) April 28, 2014
Many were also curious as to how players would be able to connect with their own friends. Despite the game not having any sort of lobby/party system, it will feature public and private options that’ll allow you to invite and play with up to 8 players in one free roam session.
@MrCHeard @Hurricane4343 No lobby. You go in the map, switch to the grid & there you can send a request & play while it process. (3 inputs) — Jonathan Morin (@Design_Cave) April 28, 2014
Morin then went on to answer other questions regarding cops, abilities during online, mini-games, and other details.
@KuochuanPonzio If they chose to customize their “online appearance for other players” yes.
— Jonathan Morin (@Design_Cave) April 28, 2014
@ItzTagzzy They will arrest you if you are at heat lv 0 and you show no threat or fleeing intent. Else they will be more hostile.
— Jonathan Morin (@Design_Cave) April 29, 2014
@Im_render Its not personal :). No we don’t support MP for these mini-games.
— Jonathan Morin (@Design_Cave) April 29, 2014
@AkioHajime @Ubisoft Yes, you can challenge a friend via the companion app (ctOS Mobile) but you can’t do hacking invasions with it…
— Jonathan Morin (@Design_Cave) April 29, 2014
@_TheDerpSquad_ The helpers and visual still apply but not the slow-mo.
— Jonathan Morin (@Design_Cave) April 28, 2014
Watch Dogs is set to launch May 27th on the PC, PS3, PS4, Xbox 360, and the Xbox One.