Visual Concepts has released the WWE 2K22 update 1.06 (PS5 version 1.006), which adds gameplay improvements, but sadly, doesn’t fix some of the technical issues the game is plagued with. Read on for the WWE 2K22 March 22 patch notes to see what’s new.
WWE 2K22 Update 1.06 Patch Notes | WWE 2K22 Update 1.006 Patch Notes | WWE 2K22 March 22 Patch Notes:
Update: 2K has released the official patch notes!
We’ve been busy watching game performance in the wild, and tracking player feedback in multiple forums and channels. Patch 1.06 is made up of our highest priority fixes and improvements, based on our first week of play. Here’s a partial list of what we have for you:
GENERAL
- General stability and performance improvements
- Various cutscene improvements for MyRise
- Improved hair/CAS part interactions
- Improved skin and eye shaders for various Superstars
- Updated character likenesses of various Superstars
- Improved texture blending and materials on 100s of hair models
- Changed the maximum number of favorite creators to 50
- Implemented criteria for nWo standalone bonus content
- Improved memory management of large numbers of logos when navigating multiple game modes and menus
- Increased array limit for logos to accommodate large numbers of downloaded logos
- Added and removed NG tags to improve CAS part combinations
- General hair updates and improvements
- General tattoo updates and improvements
GAMEPLAY
- Addressed reported concerns where enemies might take low or no damage in specific engagements
- Various prop and arena interaction improvements
- Various cage collision improvements
- Improved superstar AI in special circumstances in tag matches
- Improved dive attacks vs. ladders
- Improved ladder dismounts
- Improved Superstar ally interactions in tag team steel cage matches
- Improved finisher reversals during run-ins
- Updated pyro in some entrances
- Improved logo/embossing interactions in Create a Championship
- Addressed reported concerns related to poses and Superstar registration during some reversals
- Improved interactions with steel steps when they are placed in the ring
- Improved Superstar interactions with ropes
- Addressed reported concerns related to Spear 2 attack while referee is close to defender
- Improved elimination behavior in Royal Rumble
- Improved taunt buffs and meter gain from Submission loops
- Improved Royal Rumble elimination setups by AI
- Improved Superstar AI in special circumstances in tag matches
- Tuned downtime values for some moves
- Tuned rollout recovery times
- Increased difficulty of button mash pin kickout when more than two finishers have been received
- Increased illegal tag team stun duration for long tag matches
- Addressed reported concerns of exploits where certain finishers could not be reversed
- Tuned homing for Sweet Chin Music
- Tuned elimination difficulty in Royal Rumble when less than 3 Superstars are in the ring
- Tuned stun duration in relation to permadamage
- Addressed reported concerns with Austin Theory’s finisher
ONLINE
- General stability improvements
- Addressed reported concerns with abandoned lobbies
- Improved lobby performance with partial AI-populated matches
- Addressed reported concerns with long (15+ match) online sessions
- Improved performance of custom portraits in online lobbies
MyFACTION
- Improved reward icon visibility for weekly Evo challenges
- Addressed reported concerns regarding an exploit connected to weapon baiting in Faction Wars
- Added MyFACTION nWo Standalone cards
…plus much more.
Here’s the announcement so far from Visual Concepts:
Wow, what a week! 🔥
Thank you, everyone, for your feedback! We’re monitoring telemetry, forums and Twitter to improve #WWE2K22. 👊💥
Tomorrow, we’ll release an update that improves logo use, Create, ladder bridges, and general gameplay.
Full patch notes should be up soon! 🔜 pic.twitter.com/i5hKtp58NG— #WWE2K22 (@WWEgames) March 21, 2022
Unfortunately, based on feedback from the community, there seems to be a lot of bugs that weren’t fixed in this title update. Reddit user biesnine has confirmed the following:
Universe still crash
Moves still don’t show up in special/finisher
Championship entrances still have no pyros sound effects
Seriously this patch was only made to remove weapons from faction wars because people were using them. No surprise they don’t bother releasing patch notes.
What was “fixed” is the kendo stick glitch, which Reddit user ahhrealpeoples confirmed: