WWE RPG Is Apparently in the Works, Confirmed by CEO Vince McMahon

WWE 2K22 Update 1.17

A WWE RPG is apparently in development, as recently stated by CEO Vince McMahon in the company’s latest financial call. McMahon calls gaming a “priority” for the WWE, and also acknowledges the recent success of WWE 2K22 after taking a year-long break.

Here’s the transcript of the financial call:

Innovation and interactivity are critical to the success of any media property. We were extremely pleased with the relaunch of our premium video game console franchise, WWE 2K. After taking a little more than a year off to improve the game engine, we worked hand in glove with our partners that take to interactive, listen to our customers and fans and earned back their trust by delivering a game that exceeded their expectations. WWE 2K22 was a commercial and critical success with the highest Metacritic scores on both Xbox and PlayStation platforms in franchise history with over 5.6 million hours viewed on Twitch to date.

We continue to see strength in the performance of our mobile games with 2K and Scopely, SuperCard and Champions. And recently signed a new deal in the role-playing game space that will be announced soon. We also continue to evaluate the metaverse, both walled garden environments that already exist as well as decentralized properties, look to hear more in the coming months.

Gaming is a priority for WWE to reach our next-gen audience with over 80% of WWE’s audience self-identifying as gamers. And nearly 60% of the gaming audience in general being 34 years or younger.

It’s hard not to wonder what kind of approach WWE is taking with their RPG. Austin Creed, better known to WWE fans as Xavier Woods, reacted to the news with a winking GIF on Twitter, suggesting that the project may be coming along quite nicely.

In case you missed it, check out the latest patch notes for WWE 2K22 here which included a fix for Community Creation.

Source: Seeking Alpha

Top Games and Upcoming Releases