Zombie Army 4 Update 1.36 for July 14 Crawls Out Today

Zombie Army 4 Update 1.36

Rebellion Developments has released the Zombie Army 4 update 1.36 July 14 patch today. Given we just got the huge Left 4 Dead crossover event a few weeks ago, don’t expect new content in this.

Zombie Army 4 Update 1.36 July 14 Patch Notes | Zombie Army 4 July 14 Update Today Patch Notes:

Per the game’s update history, here’s what’s listed:

  • General bug fixing and improvements

Here are the known issues the dev steam is still taking care of, which most likely is patched out with today’s hotfix:

  • Nightmare Achievement – We are aware that some players are not able to unlock the Nightmare Achievement.
  • Missing Upgrade Kits – We are aware that some players are still experiencing missing upgrade kits and that this blocks the mastery of all weapons.

We’re waiting for Rebellion to release the official changelog for today’s patch, but there is a chance we won’t see it (give the patch log’s history).

That said, for those curious what’s new this month, here are the complete patch notes for the July update released back on July 8:

Legacy Controls:

  • Removed an issue where scope was broken for some players, meaning re-scoping and stomping weren’t possible. Scope now works appropriately.

Abaddon Asylum:

  • Supply crate remains in place after slayers exit safe room at beginning of mission.
  • Proximity fuse at Nissen Huts now appears appropriately for all players.
  • Gatehouse saferoom radio now plays music.
  • Voiceover of The Baron no longer blocked by overly fast zombie slaughter, removing soft lock.
  • Italian and Spanish subtitles for Bruno’s interaction with The Angel now match the voice over.
  • Angel’s subtitles now match voice over regarding the gate seal.
  • Eddie’s subtitles now match his voice over after destroying two seals.
  • Subtitles for The Angel informing players where the satchels are now present for English, French, Italian, German and Spanish.

Terminal Error:

  • Survive The Ambush objective now completes for solo players after killing all ambushing enemies. All enemies now spawn appropriately so that progress is not blocked.

Nightmare Mode, Mission 5:

  • Fog clears and progress is possible after leaving an officer alive in the Fuze Puzzle area.

Windows Store:
Above fixes, additionally:

  • FMV Cutscenes at the beginning of DLC missions now run as they should.

Once Rebellion releases the official notes for today’s patch, we’ll update the post.

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