Apex Legends Latest Update 1.000.104 Out on Consoles and PC Includes Bug Fixes and Balance Changes
Apex Legends has a new update on July 17 and it houses more than your standard bug fixes! Players on PS5 and Xbox will see this appear as Apex Legends update version 1.000.104, and this includes a good list of legend balance changes.
In terms of bug fixes, Training Mode issues, the Bangalore Smoke bug and more are resolved.
Check out the complete patch notes to see what got changed today.
Apex Legends Balance Changes for July 17 Hands Out Nerfs
General Gameplay
- A fix for Training Mode failing to connect the first or second time
- Resolved an issue with players being able to see through Bangalore Smoke
- Players respawning with Grenades instead of their primary weapons in their hands in Mixtape modes
- Vantage’s Passive “Spotter’s Lens” did not accurately display the number of targeted shields of an enemy team
- When aiming down sights with the Bocek, Sparrow’s position was slightly unnatural-looking compared to the rest of the legends
- Resolved the PlayStation logos overlapping with Battle Pass information
- Improvements for pathing from bot players
- Fixed the Event Store Button leading to the wrong events
Balance Changes
ASH
- Legend Class: Changed to Skirmisher
- Ultimate: Max distance reduced from 100m to 75m
- Upgrade: Charged Knock replaced with Marked for Death, reveals enemy deathboxes on your map
ALTER
- Increased time for knocked allies to use portal by 1s
- Friends upgrade replaced with Controller of Worlds, gives access to Controller perks
- Increased chase portal open duration from 8.0s to 10.0s
- Decreased portal warning time from 3.5s to 2.5s
BALLISTIC
- Tempest no longer gives speed boost to allies (Ballistic still has it)
- Base tactical charges reduced from 2 to 1
VANTAGE
- Ultimate: Laser duration reduced from 15s to 10s
- Upgrade: Sniper Cover gunshield HP increased from 40 to 75 and VFX color updated
WATTSON
- Upgrade: Ultimate Conductor knock burst increased from 30% to 50% Ultimate charge
In terms of updates, this isn’t half bad for Respawn, since we sometimes don’t even get a proper changelog. Once another patch is out, expect it here on MP1st.
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