ARC Raiders Hotfix for March 3 Fixes Weapon Exploit via Update Version 1.000.026

by Alex Co March 3, 2026 5:32 am in Title Updates and Patches
ARC Raiders update 1.000.035

Embark Studios is back with another minor update for ARC Raiders, and this time, it’s to patch out an exploit alongside other gameplay improvements.

The hotfix for March 3 will appear as ARC Raiders update 1.000.026 and this should be a small download across all platforms.

Same as the hotfix released last week, don’t expect this patch to be a big one when it comes to changes made, but the items it resolves are important issues, with the most notable being the weapons exploit that allowed players to put armaments in a safe pocket without the Safekeeper Augment.

For the complete patch notes, read on, raiders!

ARC Raiders Weapon Exploit Fixed in Update Version 1.000.026

ARC Raiders Update 1.000.020

Here are the changes made today per Embark:

  • Fixed an exploit that allowed players to put weapons in a safe pocket without the Safekeeper Augment.
  • Fixed an issue that allowed players to put the Snaphook into a safe pocket while in use.
  • Lowered the drop rate of rare blueprints slightly and raised the drop rate for high tier materials in First Wave Caches on the Hurricane map condition.
    • Dev note: The main reason for this change is that the First Wave Caches have been handing out a lot of blueprints, especially given how good players have been at tracking them down and looting them. To help balance that out, we’re bumping up the drop rates for higher-tier materials inside the caches. So while you might see a few fewer blueprints overall, you’ll be getting better materials in return. Caches will still be a solid way to find blueprints, just not to the point where you can reliably walk away from every session with 3–5 of them.
  • Added a very hot fix for the Dam Controlled Access Zone.
  • Fixed an issue where some ARC would occasionally cause performance drops.
  • Fixed an issue where the final stage of the quest “Worth Your Salt” could not be completed if someone else had already done it in the same raid.
  • Fixed a rare issue where players would crash when navigating to the Player Proximity menu.

If you haven’t logged into the game since last week, here are the small set of fixes rolled into the game in the last few days of February:

  • Fixed different instances of client and server crashes.
  • Fixed several server performance issues.
  • Fixed certain instances where crouch was skipping the recovery time after a dodge roll which will also affect Il Toro.
  • Fixed some Patchwork customization items displaying before they should, it may take some time for it to take effect (note that the image of the Patchwork outfit for the second Expedition also incorrectly displayed a bandolier, which will be brought back for the third Expedition).

Given the Shrouded Sky content was just released last week, don’t expect another major content drop until later this month when Flashpoint is released, which adds a new map condition, new ARC threat and more.

Check out the Q1 roadmap to know what else is on the way.

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Tags: Arc Raiders
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.