Larian Studios has pushed out Baldur’s Gate 3 update 1.005.600, which is for Hotfix 17! Read below for the complete BG3 new update patch notes for January 15.
UPDATE (1/23/24): For those looking for the January 23 patch notes, head on over here.
Baldur’s Gate 3 Update 1.005.600 Patch Notes | BG3 Hotfix 17 Patch Notes | Baldur’s Gate 3 New Update Patch Notes for Jan. 15:
PERFORMANCE AND CODE
- Fixed black and colorful visual artifacts sometimes appearing for 1 frame on PS5 when switching scenes or opening and closing UI windows.
- Increased the compression of savegames, which should fix several issues caused by large savegame files.
- Reduced the size of save files by removing summons that don’t exist in the game anymore.
- Guarded against crashes caused when certain character resources (Actions, Bonus Actions, Superiority Dice, etc.) were added and later removed by a mod or cheat engine.
GAMEPLAY AND COMBAT
- In Honour Mode, the aura of Cazador’s Potent Mist Form now properly dissipates after he’s. Sorry!
- Fixed the camera sometimes zooming in while jumping or casting projectile spells.
- Fixed the ability to walk through open doors when you click beyond them from far away.
- Fixed Thieves’ Tools in the camp chest or inventory of a companion who is waiting at camp not being accessible when lockpicking.
UI
- Safeguard Shield’s Saving Throw modifier is now correctly reflected on the Character Sheet.
FLOW AND SCRIPTING
- Gale will no longer permanently leave the party if you don’t offer him any magic items while talking to him – unless you’re abundantly clear that you don’t plan on ever doing so.
- Fixed characters getting stuck ‘in a story event’, preventing you from controlling them, after getting killed in the fight with Grym.
Source: Steam