Treyarch has once again released a new Call of Duty: Black Ops 4 game settings update, and it includes a host of new fixes. Check out the complete COD BO4 game settings update notes below (via Treyarch)
We’ve made the following updates to the game (Global):
Multiplayer
- Gameplay
- Improved melee attack hit registration. More improvements to come in an upcoming patch.
- Added enemy attachment information to Killcam.
- Resolved an issue where players leaving a match shortly after joining could cause a white square to appear in the Scoreboard.
- Create-a-Class
- Closed an exploit that allowed players to apply Dark Matter, Gold, or Diamond Camos on any weapon regardless of camo progress.
- Resolved an issue where players with Signature Weapons could encounter UI Error 55068 when selecting a weapon under another Custom Class tab.
- CWL Custom Games
- General
- Specialist Equipment restrictions are now implemented as intended.
- Players now continue to earn score toward Scorestreaks after the first round of CWL Search & Destroy and CWL Control.
- Torque
- Torque is no longer selectable in CWL Search & Destroy to align with current official CWL ruleset. These changes will continue to be tested and reviewed for viability in competitive play.
- Torque’s Razor Wire no longer does damage to align with current official CWL ruleset.
- Resolved an issue where players could become stuck and unable to move when walking into an enemy Torque’s Razor Wire.
- General
- Maps
- Nuketown
- Closed an exploit where players could grapple on top of the red shed.
- Firing Range
- Closed a cover exploit on top of some sandbags.
- Nuketown
- Scorestreaks
- Fixed a crash that could occur when shooting down the Care Package, Mantis, or Strike Team Helicopters.
- Modes
- Gun Game
- Resolved an issue in Gun Game where winning a match, then leaving the lobby before the next game starts, could cause that player’s name to appear on the next game’s Scoreboard with stats from the previous game.
- Gun Game
- Challenges
- EKIA tracking has been added for Domination and Control to the “Proactive Measures” Challenge requirements in the Game Heroics category.
Zombies
- Stability
- Global
- Fixed a crash that could occur when a player disconnected while the Chakram was thrown.
- Fixed a crash that could occur when the Blightfather performed its tracking missile attack.
- Fixed a rare crash that could occur while using Anywhere But Here.
- Fixed a rare crash that could occur while using the Chakram throw.
- Fixed a rare crash that could occur upon Homunculus death.
- IX
- Fixed a crash that could occur when fighting the Destroyer during the Main Quest.
- Fixed a crash that could occur upon completing the Arena Rock side quest.
- Fixed a rare crash that could occur when enemies spawned during the Ra obelisk step in the Main Quest.
- Global
- General
- Resolved an issue in Blood of the Dead where ambient music would abruptly stop and restart when progressing through rounds.
- Closed an exploit where players could use certain Elixirs without consuming them.
Blackout
- Characters
- Updated descriptions for Ranger, Airborne, Frogman, Seal, and Battle Hardened characters to clarify that they are unlocked by progressing to a specific Echelon.
- General
- Miscellaneous
- Resolved an issue where attempting to load a custom Paintjob could cause a UI Error message to appear.
- Fixed a crash that could occur when switching between modes.
- Fist Bump returned to the Gestures menu.
- Resolved an issue where the Daily Tier Skip icon could appear misaligned in the main menu.
- Black Market
- Resolved an issue where current Tier progress could be reset by acquiring a Special Order.
- Resolved an issue where the Black Market menu could disappear when switching between the Multiplayer and Zombies menus.
- Miscellaneous
We’ve made the following changes to the game exclusively to PC, in addition to balance changes and fixes from this week’s global update and the changes listed above:
General (PC ONLY)
- Stability
- Fixed a crash occurring on CPUs that don’t support SSE4.1 instructions extension. This issue was affecting AMD Phenom CPUs.
- Fixed a rare crash during the first seconds after launching the game.
- Gameplay
- Added three new keybinds for Stance Up, Stance Up/Jump, and Stance Down.
- Added a gameplay option for ADS sensitivity trigger timing.
- Added a gameplay option to remove hitmarker visual and/or sound.
- Added an option to toggle Asus Aura RGB effects On or Off.
- Adjusted iron sights and scope movement while turning to make them appear close to the center of the screen.
- Fixed an issue where the Push to Talk keybind would not work with an overlay opened.
- Miscellaneous
- Resolved an issue where the player could not name Paintjobs.
- Fixed an issue where the player could not change reticle color with the mouse.
- Added visual improvements on tooltips throughout various menus.
- New messages will now always be displayed in the chat box, including callouts.
- Aligned buttons in the Custom Games lobby.
Multiplayer (PC ONLY)
- General
- Resolved an issue with re-rolling enemy Care Packages with the Engineer Perk.
- Resolved an issue where a Specialist would appear in the preview slot when no Specialist was selected during the Specialist draft.
- Resolved a visual issue in Heist where the close button would remain on screen when closing the Buy menu with the ESC key.
- Resolved an issue where the textures would appear pitch black for several seconds at the beginning of a match.
Weapons (PC ONLY)
- SMGs
- Saug 9mm
- Hip fire spread increased.
- Spitfire
- Hip fire spread increased.
- Slightly reduced the hip-fire bonus granted by the Laser Sight attachment.
- Cordite
- Hip-fire spread increased.
- Saug 9mm
- Tactical Rifles
- Auger DMR
- Slightly increased rate of fire.
- ABR 223
- Reduced delay between each burst.
- Auger DMR
- Sniper Rifles
- Paladin HB50
- High Caliber I – Added shoulders to the one-shot kill zone.
- High Caliber II – Now grants a one-shot kill to the stomach and above. Hands and lower arms have been removed from the one-shot one kill zone.
- Fixed an issue where the game was not using the PC description for the Paladin and its attachments.
- Paladin HB50
Blackout (PC ONLY)
- Gameplay
- Added a keybind to tag an item.
- Added Perk activation feedback in the player HUD.
- Pressing the Interact key will now close the Stash while looting a Stash.
- Resolved an issue where players could use a Trauma Kit before the game began to start with 200 Health.
- Resolved an issue where the “Toggle” healing would heal faster than the “Hold” option.
- Resolved an issue where the Free Look mode would make it impossible to move the RC-XD.
- Stability
- Fixed a crash occurring when aiming down sights using a Hades equipped with a 2x scope.
We are also currently aware of some issues that were introduced with the new title update on PC, and the team is working on fixing the following issues:
- Left arrow to navigate through Custom Classes in the Create-a-Class menu is missing.
- Players can still change tabs by using the “Navigate to Previous Tab” and “Navigate to Next Tab” keybinds.
- Hitmarker options are not always set to their default value when launching the game.
- New options were introduced to allow the player to remove the visuals and/or audio for hitmarkers. If you wish the enable them, you will find the following options in the Interface tab in the Options menu:
- Hitmarker Visuals
- Hitmarker Sound Effect
- Damage-Based Hitmarkers
- New options were introduced to allow the player to remove the visuals and/or audio for hitmarkers. If you wish the enable them, you will find the following options in the Interface tab in the Options menu:
Make sure to read up on the latest major game update that included a host of weapon balancing tweaks.