Crimson Desert Update 1.000.142 Drops on Release as Day One Patch

by James Lara March 19, 2026 7:08 pm in Title Updates and Patches

Crimson Desert is officially available worldwide, and although many of you have already pre-loaded the game, it seems that a day-one update is also available to download on some platforms. PlayStation 5 players will see this as update 1.000.142, and it’ll be available in two parts, with the first now live. 

Xbox, Epic Games Store, and Mac users will also need to wait a bit before the update releases. 

Crimson Desert Update 1.000.142 Day One Patch Notes

Patch 1.00.02 will become available on Xbox, Epic Games Store, and Mac App Store at a later time. 
For PlayStation players, this patch will roll out in two-parts: Patch 1.00.01 and Patch 1.00.02. The contents of Patch 1.00.02 are marked with an asterisk below, and Patch 1.00.01 is available for download now.
Your download may already have started or you can start downloading the patch now.
Please check back to this notice and we’ll provide an update when all the patches for each platform become available.

Quests
  • A tutorial quest has been added at the start of Chapter 3 to help players learn more about Abyss Gears.
  • Fixed an issue where certain quests would not progress properly. 
Content
  • Improved usability for certain systems and content, including Housing mode. 
  • Fixed issues where certain content did not function as intended or incorrectly. 
  • Adjusted QTE difficulty when captured by enemies to gradually increase based on the number of times captured. 
  • Removed the bear’s instant-kill damage and adjusted its overall damage. 
  • Fixed an issue where the number of Greymane comrades owned may be displayed as lower than what the actual count is, or some comrades sometimes do not appear on the list.
  • Recently viewed cutscenes can now be fast forwarded more quickly. *
Skills
  • Improved the usability of the skill-learning feature “Watch and Learn” 
  • Improved the Skills menu so that skill names and descriptions are separated by weapon type, and descriptions and videos for certain skills have been updated. 
  • Added a finishing blow to Kliff’s Flurry of Blows. 
  • Added a follow-up skill to Damiane’s greatsword stab and uppercut. 
  • Added a follow-up attack to Oongka’s dual-wield stab. 
Boss Fights
  • Improved the Tenebrum battle in Chapter 4 so that the puzzle section no longer has to be replayed after dying during the fight. *
  • Adjusted the combat balance of certain bosses, including Reed Devil. 
  • Fixed an issue where bosses could attack the player while the player is in the motion of reviving. 
  • Fixed abnormal movement and fight progression issues for certain bosses.  
  • Improved the combat behavior and animation of Walker-type monsters. 
NPC & NPC Dialogue
  • Various improvements and fixes were made to animations, movements, lip-sync, visual clipping, visual effects, and voice acting for NPCs and animals. 
  • Improved the dialogue, voice, and reactions of some NPCs to feel more natural and better fit their situations. 
  • Fixed an issue where voice dialogue and subtitles did not match when greeting NPCs. 
  • Fixed issues related to abnormal interactions with some NPCs and animals. 
Localization
  • Fixed various localization errors and improved localization quality across all languages.
UI
  • Fixed UI related issues, including issues with some text display, functionality, sound effects, etc.
 
Performance
  • Made various performance and stability optimizations across PC and console, as well as crash issues. 
* These issues will be patched for PlayStation players in patch version 1.00.02. 
Known Issues
(Last updated: 2026/03/19 22:00 UTC)
  • In certain situations, the Abyss can be seen from the world below, resulting in slight drops in frame rate.
  • During the “Deferred Advance” quest, retrying or abandoning the Ultimate Weapon fight when Blackstar’s Health is depleted causes Blackstar’s Health to not fully recover.
  • Attempting to steal fruit at the back of a stall results in the character becoming unresponsive to controls.
  • When receiving damage while holding a tree, the character can become stuck to the tree.
  • During the Gregor, the Halberd of Carnage boss fight, if surrounding objects are destroyed at the same time the character dies, the character cannot revive and progress.
  • Under certain conditions, applied settings are not saved after restoring settings.
  • While progressing through some quests, the next objective is not automatically tracked.
  • When using FSR4 upscaling, an issue occurs in rainy environments where rain disappears, or the screen becomes blurry or distorted. 

That’s it for the first patch, and as noted, PlayStation 5 owners can expect a second update soon that will include the rest of this patch. 

Stay connected to MP1st and the latest news by following us on Bluesky, X, Facebook, TikTok, YouTube, and Google News.

Avatar photo

James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.