Dead by Daylight Update 6.400.200 Brings Fixes This December 6

Dead by Daylight Update 2.96

Dead by Daylight update 6.400.200 is now live across all platforms, and this is for bugfix version 6.4.2! Read on for the official Dead by Daylight December 6 patch notes.

Dead by Daylight Update 6.400.200 Patch Notes | Dead by Daylight December 6 Patch Notes:

Content

BONE CHILL

  • The Bone Chill Event returns on December 8th, bringing holiday atmosphere, dark and fantastical Cosmetics, a few familiar visitors, and much more.  

THE KNIGHT 

  • BUFF: When Guards damage Generators, they now apply the Killer’s default 2.5% regression loss. This regression is not affected by Perks. 
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BUG FIXES 

PLAYSTATION 

  • Players will no longer be stuck with an analog cursor in-game.  

THE KNIGHT 

  • The Knight’s Enchanted Plates Outfit now plays the correct sound in the menu.  
  • The Knight no longer crosses small obstacles after using Guardia Compagnia. 
  • Fixed an animation issue when The Knight’s guards hit a Survivor during a locker search.  
  • The Knight’s Guards no longer get stuck when creating a Patrol Path in select corners.  
  • Fixed an issue where The Knight could not order Guards to destroy select Breakable Walls.  
  • The Knight’s Patrol Path Orb no longer triggers Make Your Choice or Hex: Devour Hope. 

 

THE ONI 

  • The Oni’s weapon no longer disappears during the Match Results screen. 

 

SURVIVOR PERKS 

  • The Knight’s Guardia Compagnia no longer makes the Terror Radius indicator disappear from the Spine Chill icon. 
  • Spine Chill no longer grants a repair bonus when a Survivor is in the line of sight of The Knight’s Path Drawing Orb.  

MAPS 

  • A hook-free dead zone in one corner of the Temple of Purgation Map has been fixed.  
  • A Totem no longer accidentally spawns inside a Locker in The Game Map.  
  • Removed impassable spaces on the Ironworks of Misery.  
  • An invisible collision spot in the Autohaven Wrecker’s Realm has been fixed. 
  • Fixed an irregular Pallet spawn issue in the Autohaven Wrecker’s Realm. 
  • Removed spaces where Killers could not pass between objects (trees, rocks) on the Crotus Prenn Asylum Map
  • A maze tile on the Garden of Joy Map no longer accidentally spawns without windows.  
  • Reduced the number of Pallets in The Shattered Square Map. 
  • Fixed an issue where two Pallets spawned at the same time in The Shattered Square Map.
  • Edge objects now spawn as intended in The Shattered Square Map.

MISC 

  • Survivors no longer suffer from distorted lips during select actions. 
  • The Killer’s loadout no longer displays while spectating a Survivor during a custom game. 

Source: Dead by Daylight forums

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