Destiny 2 Update 1.038 Patch Notes; Out for Hotfix on March 3

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Bungie has released the Destiny 2 update 1.038 for both last-gen and next-gen platforms! This is for hotfix, and it includes a host of gameplay-related improvements and other bug fixes. Read on for the Destiny 2 March 3 patch notes.

Destiny 2 Update 1.038 Patch Notes | Destiny 2 March 3 Patch Notes:



  • Fixed an issue that was blocking players from completing this mission.


  • Temporarily disabled Deepsight tier 3 chest that were being opened far more quickly than intended for Throne World vendor reputation gains.
  • Fixed various holes in the world that were allowing players to get out of the environment.


  • The Lightblade
      • The Hive boat now starts up properly even if players try to skip past it to the first hallway section below.
  • The Wellspring: Attack
      • Fixed several issues that caused the back-middle Wizard during the boss fight to sometimes get trapped inside the pedestal below, blocking activity progression.
  • Public Events
      • Fixed Arc shield on Heroic Ether Harvest boss to properly react to Arc damage.
  • Dares of Eternity
      • Fixed an issue where the activity progress could fail when starting the Lightning Round.
      • Fixed an issue where scoring UI would not appear in regular Dares of Eternity.
  • Lost Sectors
      • Fixed an issue where Legend and Master Lost Sector activities were missing from Game History APIs.


  • Fixed an issue where joining late into the quest would not grant progress, blocking the player from acquiring the Parasite Exotic Grenade Launcher.


  • Fixed issue where the Resonant Rune was using a placeholder icon.



  • Fixed an issue where Titans could generate large amounts of Orbs of Power by rapidly entering and exiting Sparrows while triggering Ward of Dawn bubble.
  • Fixed the Cataclysm icon size to fit properly in the player HUD.


  • Fixed an issue where the crafted weapon Triumph counts were not being displayed properly for certain weapon types.
  • Fixed an issue where Mementos could drop from activities before players had unlocked Weapon Crafting.
  • Fixed an issue where the Gambit Memento was not dropping for players who have not purchased The Witch Queen.
  • Updated a crafting material name to now read correctly as Drowned Alloy instead of Drowned Element.
  • Fixed Enigma crafting perks to use the correct currencies.


  • Grave Robber has been re-enabled for Glaives, after being temporarily disabled due to an ammo generation bug.
  • Hunter dodge can now cancel out of Glaive melee animations.
  • Fixed a bug where Funnelweb was displaying incorrect magazine values when comparing perks in the inspection screen.
  • Fixed an issue where some foundry weapons only have their source origin trait.
  • Fixed The Ragnhild-D shotgun to display the correct zoom.
  • Fixed an issue where the Häkke Palmyra-B Rocket Launcher has missing/incorrect stats.
  • Fixed an issue where the Fortissimo-11 had a higher magazine capacity than intended.
  • Fixed an issue with the Alacrity perk to prevent it from persisting when the weapon is unequipped.
  • Fixed issue where Grand the Overture catalyst quest description was swapped with the vendor text.
  • Fixed an issue where the Fortissimo-11 Shotgun had an incorrect magazine stat (this would only have been visible with magazine-increasing perks or mods).
  • Adjusted weights on Legendary weapons available on Banshee-44 so that the new world pool weapons have an increased chance of dropping.
  • Fixed an issue where Glaive melee kills did not count towards Glaive kills in a player’s match history.
  • Fixed an issue where the Outlaw perk appeared twice in the first column for the Crisis Inverted Hand Cannon (second instance has been replaced with Under Pressure).


  • Sealed Ahamkara Grasps no longer reload Glaive magazines on dealing projectile damage.
  • High-stat armor rolls have been added as rewards for Player Elected Difficulty campaign missions.
  • Fixed description of Voltaic Mirror Exotic perk.
  • Loreley Splendor Helm will now create a Sunspot when casting a barricade.
      • It will still grant a Sunspot when critically wounded, but now requires and will consume a charged class ability cool down.
  • Fixed an issue where the Overload Rounds mod was not disrupting the health regeneration of Overload Champions when recovering from a stun.
  • Fixed an issue where the reduced damage debuff from the Renewal Grasps Exotic was only briefly applied.
      • Should now affect enemies for duration they remain in Duskfield Grenade’s AoE.
      • Updated Renewal Grasp’s description and Icon.
  • Fixed an issue where the Virtuous Cloak looked rigid and not free flowing.


  • Made some new Vanguard Void bounties not available during Void burn weeks.
  • Fixed an issue where Void volatile explosion kills were not counting for objective progress.
  • Reduced the completion values for some War Table repeatable bounties.


  • Fixed issue where the quest Meditate on the Light can remain stuck in the player’s quest log if they received it from the postmaster and meditated before retrieving the quest.
      • Players in this state will now have the stuck quest automatically removed.
      • Meditate on the Light can now be abandoned and will no longer go to the postmaster if the player’s quest inventory is full.
  • Fixed an issue where the Riding the Storm subclass quest for Titans and Stoking the Flame subclass quest for Hunters were no longer available at Ikora.


  • Fixed an issue where the Phoenix Cradle ornament required ownership of Season 8 to purchase.


  • Fixed an issue where the Seasonal Exotic ship did not have a source to drop from.
  • Fixed an issue where relative drop chances were not showing properly for Ascendant Alloys in reward previews.



  • Fixed an issue where black levels could turn grey or invert due to deprecated calibration settings not being reset for some players.


  • Ghost was confused and upside down during the meeting with Caiatl.
      • Ghost may or may not still be confused, but at least is no longer upside down during the cinematic.
  • Fixed an issue where players were not able to exchange Synthcord for Synthweave at the Loom.
  • Increased the cost of pulling weapons and armor from collections to prevent farming Gunsmith reputation.
      • Rare – 777 Glimmer
      • Legendary – 1000 Glimmer and 10 Legendary Shards
      • Exotic – 2500 Glimmer and 20 Legendary Shards
  • Fixed an issue where the Night’s Chill shader was not displaying correctly.
  • Fixed an issue where some names were not appearing correctly in the Partners section of the game credits.
  • Various stability and crash fixes.


  • Spanish Castilian Drifter and Ghost are fully re-recorded to replace sound-alike actors.
  • Fixed an incorrect translation for the Quick Access Sling weapon mod in German.
  • The German description on Sunbracers says melee hits activate the perk instead of melee kills.

Don’t forget to tune in tomorrow for the latest in Xur, and if there’s a new Trials of Osiris out!

Source: Bungie

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