Destiny 2 Update 1.050 Flies Out This June 14, Here’s What’s New

Destiny 2 Update 1.050

Bungie has deployed Destiny 2 update 1.050 for both last-gen and next-gen platforms today, and this is for hotfix 4.1.0.3! Same as before, players can expect adjustments and fixes. Read on for the Destiny 2 June 14 patch notes.

Destiny 2 Update 1.050 Patch Notes | Destiny 2 June 14 Patch Notes:

Activities  

Raids and Dungeons:  

  • Moving forward, Grasp of Avarice dungeon will only drop a Pinnacle reward upon completion when it is the featured dungeon of the week.
    • Encounter completions during non-featured weeks have a chance to drop a Powerful reward.
    • You can learn more about the new rotator system in the previous TWAB here.
  • Vault of Glass: Fixed an issue where a Titan’s Solar Throwing Hammer could interrupt boss attacks from the Templar.
  • Fixed an issue where Sunspots could break immune shields in Vault of Glass, Garden of Salvation, and Vow of the Disciple.

Derelict Leviathan:  

  • Sever: Fixed an issue where players could not teleport all out of Shame and Reconciliation Sever activities after the boss is defeated.
    • Look. Sever is supposed to be emotional but that doesn’t mean we meant to trap you there, OK? We’ll call it bonding.
  • Nightmare Containment: Fixed an issue where The Machinist refused to rocket and stomp players when he was supposed to, so we gave him a stern talking-to and now he’s back to usual shenanigans.
    • The Machinist will now periodically shoot a blaze of rockets at players and stomp when they get too close.

Trials of Osiris: 

  • Fixed an issue where players were not appropriately matched based on win count in Trials of Osiris.
    • With this issue fixed, the Flawless pool and Flawless pool loot will once again be enabled on Sundays at 10 AM Pacific.

Gameplay and Investment : 

Weapons:  

  • Well Rounded perk will no longer trigger when a player cancels a charged grenade.

That’s it for this title update.

Source: Bungie

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