Diablo 4 Latest Update 1.091 Applies Kirma Exploit Fix, Seasonal Fixes
Blizzard has released Diablo 4 update 1.091/1.91 on consoles and PC, and this plugs in the Kirma exploit alongside a host of other adjustments to the base game.
Expect bug fixes to Season of Sins of the Horadrim, and bug fixes to Dungeons and events too. While this is a minor update that should appear as build 2.3.2 on the start screen, it’s a more substantial patch than usual in terms of fixes.
Read on for the complete Diablo 4 patch notes straight from the developers.
Diablo 4’s Update on July 29 Brings It to Version 1.091/1.91
Vessel of Hatred
Bug Fixes
Gameplay
- Fixed an issue where Kirma in the Kichuk Stronghold could be lured outside the boss area.
Base Game
Bug Fixes
Accessibility
- Fixed an issue where chat channels and tabs were not read by the Screen Reader.
Season of Sins of the Horadrim
- Fixed an issue where progression for the Wisdom’s Chosen Seasonal Quest could be blocked if the Bandit’s Scrawl was dropped.
- Fixed an issue where the Torn Scroll quest item in The Priestess Horadrim Quest could not be removed from the player’s inventory.
- Fixed an issue where you could attempt to socket a Horadric Jewel into a non-jewelry item if there was something already socketed in the item.
- Fixed an issue where claiming Season Journey rewards could fail if there were multiple chapter rewards available.
Dungeons and Events
- Fixed an issue where the Warmaster in Maugan’s Works could spawn in a Strongroom.
- Fixed an issue where Strongrooms could not be exited even if the boss was not defeated.
- Fixed an issue where the Sunken Library dungeon could be completed without finishing the final objective to defeat the boss.
- Fixed an issue where the Horadric Reward Cache wasn’t always rewarded to the player after completing an Escalating Nightmare Dungeon with the Equipment Delve affix.
- Fixed an issue where the Cultist Horde Escalation affix didn’t properly apply the Bonus Life to monsters.
- Fixed an issue where the Lesser Aegis Escalation affix applied the incorrect barrier value to monsters.
- Fixed an issue where an Escalating Nightmare couldn’t properly continue if the Strongroom and base dungeon had the same boss.
- Fixed an issue where the Butcher could get stuck on Horadric Chests.
- Fixed an issue where Animus could disappear if too many items were on the ground.
- Fixed an issue where no reward chest would spawn after completing the mastery for the Ravenous Soul event.
- Fixed an issue where completing the Last Stand event inside a Strongroom could also complete a Dungeon.
Gameplay
- Fixed an issue where the Endurant Faith unique gloves could trigger Lucky Hit effects from the player towards themselves.\
- Fixed an issue where Echo of Lilith could get stuck in her first phase if her health dropped too quickly.
- Fixed an issue where the Guardian’s Lair in The Pit could be hard to reach in certain circumstances.
Miscellaneous
- Fixed an issue where map icon for a Horadric Gateway could disappear unexpectedly.
- Various stability, performance, visual, and UI improvements.
Once Blizzard releases another patch, expect it here on MP1st.

