Diablo 4’s Latest Update Fixes Horadric Tomes Drop Bug via Patch 1.92/1.092

by Alex Co August 13, 2025 1:29 pm in Title Updates and Patches
Diablo 4 update 1.92

Blizzard has released a new minor patch for Diablo 4 today, addressing some nagging issues affecting Escalating Nightmares and other areas.

Console gamers will see this download appear as Diablo 4 update 1.92/1.092, and you’ll know this has been applied when you see the game version on the start up screen appear as build 2.33.

While this is a minor patch, the fixes included are still significant.

Diablo 4’s Update on Aug. 13 Brings Quest and Drop Fixes via Patch 1.92/1.092.000

Bug Fixes:

  • Fixed an issue where Horadric Tomes sometimes did not drop when expected.
  • Fixed an issue with Escalating Nightmares where the Vile Hive dungeon didn’t properly escalate if the Agony boss was defeated in a Horadric Strongroom.
  • Fixed an issue where some quests would randomly stop being tracked.
  • Fixed an issue where the Druid’s Wolves’ attacks did not always get increased damage from Aspect of the Alpha or the Lust for Carnage Paragon Node while the Unique item Storm’s Companion was equipped.

There was also a server-side patch released in the last week of July that brought in fixes to Vessel of Hatred, and more. Here are some o of the important gameplay-related changes made with that patch.

Vessel of Hatred

Bug Fixes

  • Fixed an issue where Kirma in the Kichuk Stronghold could be lured outside the boss area.

Base Game

Season of Sins of the Horadrim

  • Fixed an issue where progression for the Wisdom’s Chosen Seasonal Quest could be blocked if the Bandit’s Scrawl was dropped.
  • Fixed an issue where the Torn Scroll quest item in The Priestess Horadrim Quest could not be removed from the player’s inventory.
  • Fixed an issue where you could attempt to socket a Horadric Jewel into a non-jewelry item if there was something already socketed in the item.
  • Fixed an issue where claiming Season Journey rewards could fail if there were multiple chapter rewards available.

Gameplay

  • Fixed an issue where the Endurant Faith unique gloves could trigger Lucky Hit effects from the player towards themselves.
  • Fixed an issue where Echo of Lilith could get stuck in her first phase if her health dropped too quickly.
  • Fixed an issue where the Guardian’s Lair in The Pit could be hard to reach in certain circumstances.

Dungeons and Events

  • Fixed an issue where the Warmaster in Maugan’s Works could spawn in a Strongroom.
  • Fixed an issue where Strongrooms could not be exited even if the boss was not defeated.
  • Fixed an issue where the Sunken Library dungeon could be completed without finishing the final objective to defeat the boss.
  • Fixed an issue where the Horadric Reward Cache wasn’t always rewarded to the player after completing an Escalating Nightmare Dungeon with the Equipment Delve affix.
  • Fixed an issue where the Cultist Horde Escalation affix didn’t properly apply the Bonus Life to monsters.
  • Fixed an issue where the Lesser Aegis Escalation affix applied the incorrect barrier value to monsters.
  • Fixed an issue where an Escalating Nightmare couldn’t properly continue if the Strongroom and base dungeon had the same boss.
  • Fixed an issue where the Butcher could get stuck on Horadric Chests.
  • Fixed an issue where Animus could disappear if too many items were on the ground.
  • Fixed an issue where no reward chest would spawn after completing the mastery for the Ravenous Soul event.
  • Fixed an issue where completing the Last Stand event inside a Strongroom could also complete a Dungeon.

If Blizzard releases another update, you’ll see it here on MP1st with the correct info and version number.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.