Digimon Story: Time Stranger New Update 1.000.004 Adjusts Bonds, Squashes Bugs

by Alex Co October 10, 2025 4:47 am in Title Updates and Patches
Digimon Story: Time Stranger Update 1.000.004

Bandai Namco Entertainment has pushed out a new patch for Digimon Story: Time Stranger on all platforms this Oct. 10, and this applies changes to Bonds, and also fixes a few nagging issues.

Players will see this as Digimon Story: Time Stranger update 1.000.004, and this should be a relatively small download.

For the complete patch notes and gameplay changes made, read on below.

Digimon Story: Time Stranger’s New Update on Oct. 10 Brings It to Version 1.000.004

Bond

To enhance the importance of Bond in battles, the following effects have been added and adjusted:

  • Increased the activation rate of Extra Strikes based on Bond beyond previous values.
  • Added a new effect: higher Bond increases CRT Rate.
  • Added a new effect: higher Bond increases Item Drop and Rare Drop Rates.

※ Only the Digimon with the highest Bond among battle members will affect Item Drop Rates.

Fixes

  • Fixed an issue on certain Steam® environments where missing or corrupted system data from the demo caused save data transfer to the full version to malfunction.
  • Fixed a bug in the “Factorial Area” where crane states were not saved correctly, potentially causing progression to be blocked.
  • Fixed an issue where trophies/achievements could not be unlocked under specific conditions.
  • Fixed a bug in the boss battle against “Greymon (Blue)” where progression was blocked unless all in-battle dialogue events were viewed.
  • Fixed a crash that could occur when repeatedly opening and closing the Digivice menu.
  • Fixed a crash that could occur in certain “Outer Dungeon” when performing DigiAttack under specific conditions.
  • Fixed an issue where enemy HP gauges were not displayed during battle under certain conditions.
  • Fixed a bug where Aegiomon’s attachment skill reverted to its previous state under specific conditions.
  • Fixed an issue where Aegiomon’s HP/SP did not recover properly under certain conditions.
  • Fixed a bug in specific areas of “The In-Between Theater,” “Gear Forest,” and “Abyss Surface” where movement was restricted, preventing progression.
  • Fixed an issue in the final boss battle where progression was blocked or unintended behavior occurred if Aegiomon was incapacitated under specific conditions.
  • Fixed a bug where non-guest Aegiomon equipped with items like “Crimson Dragon Data Fragment” appeared as Aegiochusmon only during battle.
  • Various usability improvements and fixes to backgrounds, models, and text.

That’s about it. If the developers release another patch for Digifans, expect it here on MP1st with the correct info and update version. If you haven’t played the game yet, I suggest reading our review to understand why this is a successful revival of the franchise.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.