Disney Speedstorm Update 1.17 Out This November 2 for Cross-Save (Update)

disney speedstorm update 1.17

Gameloft has released Disney Speedstorm update 1.17 (PS5 version 1.017) today for all platforms. Today’s new update allows you to cross-save between mobile, PC, and console devices. Check out the Disney Speedstorm November 2 patch notes posted down below.

Disney Speedstorm Update 1.17 Patch Notes | Disney Speedstorm Update 1.017 Patch Notes | Disney Speedstorm Patch Notes for November 2:

Update: The official patch notes.

RANKED MULTIPLAYER PARTY LEVEL REQUIREMENTS

In Ranked Multiplayer, the party system was being exploited by a small portion of the player base. To address this issue and to help improve matchmaking in general we have now introduced Racer Upgrade limits to Multiplayer parties.

This means a party cannot be comprised of Racers with an Upgrade Level difference of more than 10 levels. For example, if a Racer is Upgrade Level 1, the maximum Upgrade Level you can queue in a party with is Upgrade Level 11 or a level 40 Racer cannot queue with a level 29 Racer and so on.

We will monitor how this new system works and adjust it based on community feedback, if needed.

RANKED MULTIPLAYER MATCHMAKING

Racers with a very high Upgrade Level but very low MPR League will no longer be matched with Racers with both a low Upgrade Level and MPR League. This change should improve the initial Ranked Multiplayer experience for new players, while ensuring more challenging races for experienced players.

HOP EXPLOIT
Players were able to exploit both Common and Unique Skills that grant a speed boost by repeatedly hopping after activating the skill to maintain top speed for a longer duration than intended. It is no longer possible to maintain top speed by hopping repeatedly when using one of these skills.

DASH FIXES
• The hit detection when Dashing a rival Racer in Multiplayer has been improved.
• Fixed an issue causing Racers to be sent backwards after Dashing a Rival Racer.

CRASHES
• Fixed crash occurrence after completing Limited Time Events on Nintendo Switch™.
• Fixed crash occurrence when equipping customization items on PlayStation®.
• Various crash occurrences fixed across all platforms.

GENERAL FIXES AND IMPROVEMENTS
• Racers should no longer collide with invisible “walls” during races.
• Jumba and Baloo will no longer appear as CPU Racers in Leaderboard Limited Time Events.
• “Accept All” and “Delete All” buttons added to Friend Invites tab of the Social Menu.
• Achievements/Trophies should now correctly unlock across all platforms.
• Haptic feedback has been added for Nintendo Switch™.
• Racer Icons will no longer appear to teleport quickly around the mini map.
• Charged & Backwards Skills Tutorials added to Starter Circuit.
• Improvements have been made to the Collection Level Menu navigation & UI.
• Improvements have been made to several Menu animation and UI elements.
• Various audio improvements and fixes.

Gameloft announced the details of the new update over on the Disney Speedstorm Twitter page. You can read the details down below.

Cross-save coming to Mobile Soft Launch on Nov 2! Mobile Soft Launch players will be able to cross-save between mobile and PC and/or consoles starting on November 2.

If there are any other details posted about today’s patch, we will be sure to update this post as soon as we can. Keep it locked at MP1st for more updates about Disney Speedstorm in the near future.

Update: The official patch notes have been added.

Source: Disney Speedstorm Twitter

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