Dying Light 2 New Update 1.65 Resolves Tower Raid Issues
[summaraize]
Last week, Techland released a patch for Dying Light 2 that brought back Tower Raid permanently for players. Unfortunately, more than a few bugs have surfaced from the Tower since then. Today, Techland has released Dying Light 2 new update 1.65/1.065, which aims to fix a good number of issues.
While the patch, which the studio calls version 1.21.3, does not include new content, it does include gameplay adjustments in addition to the bug fixes. Read on for everything new in the complete patch notes.
Dying Light 2 Tower Issues Fixed in Latest Update Released on February 27, 2025
- Resolved a number of crashes and issues on consoles
- Fixed various issues causing players to get stuck in level geometry
- Fixed the issue with the doors on the 11th Floor not opening when the player restarts the floor
- Fixed the issue with Tower Raid weapon mods transferring to the main game
- Fixed the issue where the security loot room icon would not disappear from the compass if the player didn’t loot the room before moving to the next floor
- Fixed the issue with perks not being able to be bought from the class selection screen
- Fixed the issue with the bracers from the G.R.E. Hazmat Bundle not appearing in the game
- Fixed the issue with the objective for unlocking the doors on the 6th Floor not updating
- Fixed the issue with the rain appearing while playing Tower Raid
- Fixed the navigation in Sola’s vendor menu
- Fixed the “Floors Completed” pop-up not showing the correct number of floors completed
- Fixed the issue where the options in the main menu wouldn’t highlight when the player hovered over them
- Fixed the issue with doors remaining visually open or closed when restarting the floor
- Fixed the issue with the screen occasionally becoming blurry after using the weapon wheel
- Fixed the issue with the “Join” prompt loading in when holding “Call for Help”
- Fixed the issue with the G.R.E. Hazmat Bundle, where wearing the entire set of gear items wouldn’t trigger burning effects after headshots
- Fixed an issue with players triggering Raid Hub tutorials for other members of a co-op session
- Rebalanced HP for the Tower Raid characters: Toxbane (440 → 510), Dusk (300 → 430), and Breach (440 → 510)
- Rebalanced Stamina for Scrapjaw (350 → 490)
It’s not a bad set of fixes. The studio has not yet announced when we can expect the next content drop.
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