Dying Light 2 Update 1.067 Introduces Changes to Last Life Mechanic, Character Stats in Tower Raid
[summaraize]
Techland has a new batch of fixes and adjustments for the Tower Raid mode of Dying Light 2, which the studio calls Anniversary Update 1.21. PS5 and Xbox Series X|S gamers will see this as Dying Light 2 update 1.067, and this is a significant patch for Tower Raid when it comes to gameplay balance.
Those on last-gen platforms, this will show up as Dying Light 2 update 1.67, and has the same changelog as its current-gen brethren. For the full list of changes, head on below.
Dying Light 2 March Update Version 1.067 Implements Significant Tower Raid Changes
Here are the list of fixes from Techland:
- Introduced changes to the last life mechanic in co-op. Players will now have a chance to revive a teammate when on their last life before the Raid fails
- Added a crowd damage mitigation system that reduces the incoming damage based on the number of enemies attacking the player
- Implemented a one-shot protection system that prevents the player from dying from a single hit when above a certain health threshold
- Rebalanced Tower Raid character statistics:
Scrapjaw
-
- Health – 550
- Stamina – 500 (new)
Toxbane
-
- Health – 450 (new)
- Stamina – 700
Dusk
-
- Health – 400 (new)
- Stamina – 400 (new)
Breach
-
- Health – 450 (new)
- Stamina – 500
- Further improvements made to rectify AI replication issues in TR
The base game remains untouched, which is fine, given it’s in a good state now.
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