Dying Light 2 Update 1.36 for July 4 Claws Out for Bug Fixes (Update)

Dying Light 2 Update 1.36 for July 4 Patch Notes Dying Light 2 Update 1.036 for July 4 Patch Notes 

Techland has released the Dying Light 2 update 1.36 (1.036 on PS5) for July 4 on consoles, which addresses some of the recent crash bugs brought on by the “Good Night, Good Luck” update.

Dying Light 2 Update 1.36 for July 4 Patch Notes | Dying Light 2 Update 1.036 for July 4 Patch Notes | Xbox Dying Light 2 Update Patch Notes:

Update: Techland has released the official patch notes for what the studio calls patch 1.11.3.

** We’ve just introduced Hotfix 1.11.3, which resolves the following issues:**

**All platforms:**
> Implemented a proper fix for the missing items in the stash. Melee weapons will now properly appear as blueprints, available to be crafted at craft masters. Other items (like paragliders, and outfits) will remain as they were

**Consoles:**
**Implemented Hotfix 1.11.2 changes**
> Crashes that occurred while browsing your inventory and stash, trying transmog, and during map loading for console players have also been addressed and resolved

**Implemented Hotfix 1.11.1 changes (that were published for PC on Update day) – including:**
> – Tweaking of Volatiles spawn rate and time they appear
> – Thrown weapons are now visible
> – Chase music has been improved
> – Small fixes to the Night experience, including enemies’ AI behavior
> – Improved quality of the skybox visible during the rainy dusk
> – The Master Brewer’s Bees – moved the start button so players can start the challenge without attracting Volatiles’ attention
> – Enemies won’t spawn anymore in flooded areas under the bridge in the Central Loop
> – The game will now properly ignore fall damage when a player is executing Death From Above skill on some of the enemies

Console changes were already added for the PC build, so this hotfix allows them to match the version and changes.


While Techland hasn’t announced that this update is now available, we do know that from last week’s PC update, a new one was planned for this week. We’ll update this post should there be any additional console-specific notes, but for now, here’s what was included in the PC patch from last week.

  • Fixed crashes related to inventory/stash and transmog.
  • Fixed crashes that could happen during map load.
  • Temporary solution for most of the missing items – players can now find them in their stash.

Size: 

  • PlayStation: 18GB
  • Xbox: 17GB

We know the patches are rather large on both PlayStation and Xbox consoles, and it is the Fourth of July (American Holiday) and all; you’d think there might be a surprise hidden somewhere in this update. We’re doubtful of this, but should anything be uncovered by us or the community, we’ll be sure to let you all know.

Source: Dying Light (Twitter)

3 Comments
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ActualGamer
9 months ago

Xbox Update: 25.13GB

toilet
9 months ago

are they fixing the stash thing where i cant redeem my katana or my bat?

Last edited 9 months ago by toilet
Toiletee
9 months ago

Is this gonna fix the stash but?

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