Fatal Fury: City of the Wolves Update 1.001.004 Out to Fix Fighters’ Moves in Patch 1.1.4

by Damien Seeto April 30, 2025 5:14 am in Title Updates and Patches
fatal fury salvatore

[summaraize]

SNK has released Fatal Fury: City of the Wolves update 1.001.004 today for patch 1.1.4. In this patch, SNK has addressed the moves of such fighters, including Preecha and Salvatore Ganacci.

Read on for the rest of the patch notes in what last-gen players will see as Fatal Fury: City of the Wolves update 1.14, which should have the same changes made as its current-gen version.

Fatal Fury: City of the Wolves Update 1.001.004 Fixes Some Fighters’ Moves

fatal fury punch

Fixed Moves

Preecha

Jump – The start of Preecha’s jump has been corrected to no longer be invincible against low attacks.
P = mc2 (Redline) – Resolved an issue where the attack’s active frames could land successfully but fail to transition into the correct action.

Salvatore Ganacci

Bug fixes – His pushbox when taking damage has been fixed to no longer be larger than other characters.

Miscellaneous

Bug Fixes – Resolved several minor issues.

Additional Measures

We have confirmed reports of the following behavior from some users:

-Playing the game illegally via applications obtained from external sites.
-Use of external tools to perform misconduct.

We are taking action against these violations, with penalty measures such as account suspension being considered. The development team will continue to strengthen systems so that everyone can enjoy the game safely and properly. To that end, we ask for the cooperation of all users to help create an enjoyable game environment for all.

ganacci fatal fury

Known Issues

Preecha

Preecha’s Last Theorem – The move may not function correctly under certain conditions.

Mai 

Normal Throw – Does not recover REV Meter.
Hana Arashi – The move can be executed from unintended inputs.

Hokutomaru

Zetsu: Hishou Ken – The opponent may slip through Hokutomaru.

Kevin

Far Light Kick – The move can be executed from unintended distances.

Battle

Guard Cancel – Guard canceling during certain conditions may freeze the opponent in place.

Miscellaneous

Replay –  Certain conditions can cause replays to differ from what happened in the actual match.
Replay (PS4, PS5) – An error message displays when saving replay data from Online Mode.
EOST – The game may crash on certain stages

According to SNK, the above issues are being worked on and will be addressed in a future update.

If you’re curious what we thought of the game, check out our review.

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Damien Seeto