Gotham Knights Update 3.000 Swings Out for Controller Fixes & More This Feb. 14

Gotham Knights update 3.000

Gotham Knights update 3.000 has been released by WB Games Montreal on all platforms today, and this is includes various fixes to both consoles and PC! Read on for the official Gotham Knights Feb.14 patch notes.

Gotham Knights Update 3.000 Patch Notes | Gotham Knights Feb. 14 Patch Notes:

PS5

Controller

  • Adaptive Triggers implemented
    • Batcycle traversal
    • Precision Aim firing 
  • Controller Rumble updates
    • Certain actions in combat
    • Traversals
      • Grappling
      • Knighthood traversal
      • Batcycle traversal
        • Bike trials
  • Controller Speaker sounds 
    • When momentum bar is filled
    • After picking up certain collectibles and healthpacks
    • When ultimate cooldown has refreshed 

Xbox

Controller

  • Controller Rumble updates
    • Certain actions in combat
    • Traversals
      • Grappling
      • Knighthood traversal
      • Batcycle traversal
        • Bike trials

PC

Stability

  • Several fixes for crashes in the Open World
  • Fix for the crash related to using Fast Travel Points
  • Fix for the crash that could happen when returning to the main menu
  • Fix for the crash that could happen when using the Text-to-Speech functionality in some options.

Performance

  • Rendering performance improvements
  • Smoothed out delta time fluctuations with and without V-SYNC
  • Streaming time improvements
  • Optimized actor spawn time and performance
  • Various GPU and CPU hitches reduction

Graphics

  • Fix to HDR being improperly set on the not-primary monitor
  • Tweaked scalability settings for graphics settings auto-detection.
  • Fix for some materials being improperly displayed when the anti-aliasing is disabled.
  • The GPU driver check has been added.
  • Several minor fixes to the NVIDIA Ansel mode.
  • Fix for the post-processing options being improperly reset after exiting from the Photo Mode.
  • Several fixes for the shadows being improperly displayed.
  • Fix for some graphical artifacts that could be visible during the Clayface boss battle.

UI/Input

  • Fix for missing SFX in various menus.
  • Several fixes for the input in the Social Wheel menu.
  • Fix for the camera movement in the ‘Map’ submenu.
  • Fix for vanishing header prompts when crafting items
  • Fix for overlapping buttons in tutorials.
  • The ‘Add as Friend’ input has been changed in the Social menu.
  • The ‘Refresh list’ binding has been changed in the Social menu
  • The ‘Revert’ button in the Colorway section of the Styles tab should now have mouse functionality.
  • A separate binding for the Group Social menu tab has been added.
  • Fix for the issue when tutorial popup that did not required input was blocking KBM input in Crime Map
  • Several minor fixes related to the Text-to-Speech behavior in menus.

Localization

  • Several fixes for missing translations in menus.
 
That seems to be it. If there’s a new patch released, we’ll be sure to let our readers know about it.
 

Source: Gotham Knights

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