Halloween: The Game Day-One Update 1.009 Released for Version 1.0.1
Developer Illfonic has officially released Halloween: The Game today, and as part of it, there’s also the day-one update that brings the game to version 1.0.1 on all platforms.
While the game was available in early access, the official release is today, September 8, and this download will show as Halloween: The Game update 1.009.
Thanks to early access, the devs have managed to address critical fixes, balance adjustments and even gameplay improvements in the horror multiplayer game’s first official title update.
Halloween: The Game Day-One Update Applies Gameplay Improvements via Version 1.0.1/1.009
Crossplay
With 1.0.1, our team is excited to address the cross-play matchmaking issue players were experiencing during Early Access. Cross-play party members now follow their leader into a matchmade lobby instead of being kicked to the main menu or dropped from the party.
NPC Behavior
We are continuing to make improvements to overall NPC behavior and pathing. Below you will find the AI tuning introduced with 1.0.1.
• Improved NPC pathing to prevent instances where Police NPCs would get stuck in certain locations
• Improved NPC pathing to prevent instances where Residents would not be able to path into Escapes.
Challenges/Achievements
Patch 1.0.1 provides additional fixes to challenges and achievements that weren’t tracking properly. We understand how important it is for players to obtain the rewards they’ve earned and we will continue identifying outliers and implementing fixes with future updates.
Stamina Changes
We’ve been closely monitoring the balance between Michael and Civilians when it comes to Athleticism, Stamina, and the chase. We’ve implemented a handful of key adjustments to ensure Michael can consistently apply pressure to Civilians in the open while also addressing some notable disparity between lower and higher levels of Athleticism for Civilians.
• Increased Civilian Base Stamina Regen Delay Time
• Increased the Stamina Consumption caused by Evil Presence on affected targets
• Stalked targets are now affected by reduced Stamina Regen Rate and increased Stamina Regen Delay Time (amount dependent on the Stalk level)
Athleticism Levels 1-4:
• Exhausted Duration has been decreased, allowing Civilians with lower Athleticism to recover from the Exhausted state faster
• The delay before stamina begins regenerating has been decreased, ensuring quicker recovery between actions for Civilians with lower Athleticism
• Stamina Regen Rate has been increased so Civilians with lower Athleticism recover stamina faster
Athleticism Levels 6-10:
• Slightly reduced Max Stamina to maintain chase tension with Civilians with higher Athleticism
• Reduced Stamina Regen Rate of Civilians with higher Athleticism to balance player mobility
Escapes
Halloween: The Game is a nuanced horror title with many evolving layers. In an effort to ease the new-player experience and help Civilian players identify objectives, we’ve increased the range in which players uncover Escapes. We’ve also heard the general feedback regarding Civilian onboarding and are investigating other improvements.
• Civilians now discover Escapes from farther away
General
• Various Crash Fixes
• Made adjustments to end of match scoring to better balance Civilian and Michael win conditions
• Reduced the amount of force that vehicles apply to characters at low speeds
• Reduced the delay when with Perk related interactions in the Graveyard
• Increased the pre-match countdown for Public Match lobbies when the lobby is not yet full
• Increased Broken Down Car Max Health
• Fixed an issue where the achievement for completing Chapter 5 was not being awarded
• Fixed an issue where the NPC’s time to struggle free while grabbed was not properly scaling with difficulty in Story Mode
• Fixed an issue where related interaction prompts could disappear after using certain interactions
• Fixed an issue where grab executions could cause the victim to become alerted even if they had been unaware prior to being grabbed
• Fixed an issue where the variable weather system was not properly activating in Public Matches
• Fixed an issue where escaping at certain locations would not cause the character’s body to disappear
Civilians
• Each Perk Deck now has a limit of 2 copies of the same perk. Existing Perk Decks will have Perk Cards automatically un-equipped if over the limit
• Improved Civilian Melee attack animations when aiming downwards
• Increased the amount of XP required for the initial in-game perk rolls
• Fixed an issue where the in-game perk rolling menu may become stuck
• Fixed an issue where residents that are hidden in Hiding Spots were not appearing on Civilian minimaps
• Fixed an issue where the player would not resume weapon aiming after being startled
Killer
• Increased diminishing returns when blinding Michael more than once within a short period of time
• Increased the effectiveness of Detection Pulse for locating residents in Hiding Spots
• Increased duration of Stalk Markers on Stalked Civilians after line of sight has been broken
• Stalked targets now have an easier time struggling free when grabbed at Stalk level 1 and 2
• Fixed an issue where Shape Dash VFX would persist after exiting Shape Jump
• Fixed an issue where Michael would sometimes become invisible for other players under certain conditions
• Fixed an issue where Michael would not enter Shape Jump when using Reality Tear while getting up from a downed state
Maps
• Public Matches will no longer have maps repeat until cycling through every available map
• Increased amount of Repair Kits that spawn each match
• Fixed several locations where the interactions were inaccessible under certain conditions
• Fixed several Hiding Spot related collision issues
• Fixed an issue where dead bodies hidden in Hiding Spots could still be visible
• Fixed an issue where the wooden board escape blockers would sometimes disappear without being destroyed
Given this is a multiplayer-focused game, expect more patches to be released in the near future. Once Ilffonic drops one, expect it here on MP1st.
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