Hell Let Loose Update 1.043 Implements Hotfix for Patch 17 Issues

by Alex Co April 8, 2025 8:03 am in Title Updates and Patches
Hell Let Loose Update 1.043

[summaraize]

Just last week, Expression Games released the big Hell Let Loose Patch 17 content drop to players that brought in a new map, gameplay improvmements and more. Unfortunately, it also spawned a few issues that affected a lot of things.

Today, the developers released Hell Let Loose update 1.043 (complete version 1.043.000), which implements a host of fixes for those issues. Don’t expect this patch to fix everything, as it’s very, very hard to get all the bugs in one go.

Hell Let Loose New Update Fixes Issues From Patch 17

Hell Let Loose Update 1.031

XP Bug Fixes:

We have noticed that a lot of people reported that Support Effectiveness XP is immediately granted to users who ping enemy locations, allowing them to confirm locations via the scoreboard. To combat this, we are doing the following:

  • Rewarding player XP and scores for accurate marks or pings on the tac-map has been disabled.
  • XP and scores for accurate markers or pings are only rewarded to the player upon: the players death, the player leaving the server or the match ending.

Bug Fixes

  • [A6] Players could see beneath the map and fall through in sector A6 of Tobruk.
  • Damage indicator remained permanently on screen after redeploying.

Admin Camera Fixes

  • Missing keybinds for Admin Camera in the keybindings menu.
  • The R key still has no functionality when unlocked from a target, but that button prompt has been removed. When locked to a target it still has the original functionality of Toggling locked rotation

Environment Fixes Across Tobruk

  • [I6] Unnecessary fence removed.
  • [J5] Certain area looked too symmetrical.
  • [D8] Road spline texture visibly splitting.
  • [A8] Disconnected power cable pole.
  • [I7] Unnatural ridge without landscape painting.
  • [I7] Fallen electrical pole clipping with environment.
  • [I3] Floating assets covered by terrain layer.
  • [I3] Crates partially blocking tent entrance.
  • [J3] Poor fence blending at top British HQ.
  • [F8] Broken blue door fallen out of a green door frame.
  • [F8] Terrain covering a house foundation.
  • [D8] Missing pavement poly face at the sea wall.
  • [B4] See-through cliff terrain in sector B4.
  • [C7] Misaligned terrain inside a mud pile.
  • [I5] Rocks missing player collision.
  • [B4] Guard Room strongpoint missing on the tactical map.
  • Intense shadows on windows and doors in multiple locations.
  • [H3) Misaligned terrain in sector H3.
  • [D5] Misaligned house with the ground in sector D5.
  • [F8] Clipping through walls in Admiralty House.
  • [E6] [E7] Boxes missing player collision.

Other Fixes

  • Field Manual – Tobruk entry partially obscured in the Locations tab.
  • DAK Panzerdivision & Afrikakorps Tropenfeldbluse – Stretched arm textures.
  • Purple Heart Lane Map – Rare lightning strikes.

Improvements

You may also notice an improvement to the interiors across Tobruk as well, courtesy of our art department

The studio also talks about future updates, and there are a few issues that will be addressed:

  • Loading into queue UI disappearance – Thank you to all the players who have noted this issue. Although frustrating we wanted to assure this bug does not impact your spot in the queue and only visually removes the UI showing you exactly what spot you were in.
  • The Leichte Afrika Division Uniform on Support, the backpack is clipping with the fuel tank.

No word yet on when we can expect that patch to go live, but once it’s out, expect it up here on MP1st.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.