Lords of the Fallen Update 1.046 Carves Version 1.5.61 Changes Into the Game
While HexWorks might be finished with adding new stuff into Lords of the Fallen, that doesn’t mean they are done supporting it. The studio pushed out Lords of the Fallen update 1.046 on all platforms, which should show up as game version 1.5.61 when implemented. Read on for the official LOTF new update patch notes straight from the studio.
Lords of the Fallen Update 1.046 Patch Notes for May 9:
Multiplayer
- Fixed an issue in multiplayer that may cause short lags when transitioning to Umbral.
- Fixed an issue in multiplayer that may cause performance hitches when a coop partner dies or gets resurrected.
- Fixed an issue in multiplayer that could cause players to get stuck between invasion and boss area moth walls under special circumstances.
Stability
- Fixed a rare crash that could occur for a very small number of players directly on game boot-up.
- Fixed a rare crash that could occur in multiplayer when leaving invasion areas unexpectedly.
- Fixed a rare crash that could occur when fighting Pieta while she summons her clones.
- Fixed a rare crash that could occur in multiplayer when using Soulflay under special circumstances.
Other
- Fixed an issue where hands would not be properly attached to the body of Abiding Defender.
- Fixed a visual glitch with hair 5 when traversing Mournstead without a helmet.
- Updated the Shader Compilation text to include pending shader count.
In case you didn’t know, HexWorks pushed out the “Master of Fate:” title update that saw a massive addition of changes, features and more. Unfortunately, there’s no other content planned that’s been announced so far. Could we maybe get another roadmap? If we do, we’ll let our readers know about it.
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