Melty Blood: Type Lumina Update 1.41 Out for Bug Fixes This Dec. 26

Melty Blood: Type Lumina update 1.41

Developer French-Bread has released Melty Blood: Type Lumina update 1.41 today for the PS4, PC, and Xbox One. The patch addresses minor bug issues. Check out the Melty Blood: Type Lumina December 26 patch notes below.

Melty Blood: Type Lumina Update 1.41 Patch Notes | Melty Blood: Type Lumina December 26 Patch Notes:

The patch notes were posted on the official Twitter page for the game. You can read the translated tweets posted down below.  

The following character defects have been fixed.

■The Count of Monte Cristo – Fixed a bug that was causing End Flame – Fallen Angel to draw the opponent at the edge of the screen even if it did not hit the opponent at the edge of the screen.The following character defects have been fixed.

■Ushiwakamaru – Fixed a bug that was causing Rapid Beat to draw the opponent at the edge of the screen even if it did not hit the opponent at the edge of the screen.

The following character defects have been fixed.

■Ushiwakamaru – Fixed a bug that was causing Moon Skill Usumidori – Heavenly Blade Steps to draw the opponent at the edge of the screen even if it did not hit the opponent at the edge of the screen.

The following system bugs have been fixed.

■SINGLE PLAY – A temporary fix has been made to a problem that sometimes causes force termination during pre-battle staging.

The following system bugs have been fixed.

■Shield – Fixed a bug that caused a slight difference in the situation when shielding certain attacks, depending on whether the player was 1P or 2P.

■Fixed other minor bugs.

We will report the date of the update for Nintendo Switch™ as soon as it is determined. The publication process is expected to take several days. We apologize for any inconvenience this may cause, and thank you for your patience.

Source: Melty Blood: Type Lumina Twitter

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