No Man’s Sky Download Version 5.52 Tows in a Good List of Fixes

by Alex Co February 3, 2025 11:15 am in Title Updates and Patches
No Man's Sky Download Version 5.52

[summaraize]

Hello Game[summaraize]s has continued its excellent support of No Man’s Sky, as a new patch is out today on all platforms. As expected, this new update brings in fixes more than anything else. Players will see this as No Man’s Sky download version 5.52 on last-gen, while PS5/XSX players will see this as version 5.052.

There is a good list of changes included, which is available below straight from the developers.

No Man’s Sky Latest Update Brings a Good Chunk of Fixes This February 3

Here’s what’s new per Hello Games.

Bug Fixes

  • Fixed an issue with a portal in The Cursed expedition Breach Three. The Cursed Redux Expedition has been extended by a week.
  • Fixed a number of softlocks where NPC dialogue would fail to render.
  • Fixed a number of mission blockers that could occur when using the starship communicator.
  • Fixed an issue that could cause the In Stellar Multitudes to become blocked after arriving in the created system.
  • Fixed an issue that could cause the In Stellar Multitudes to become blocked after failing to learn a required product recipe.
  • Fixed an issue that could cause the In Stellar Multitudes to become blocked after creating a new system at the Atlas.
  • Added a refiner recipe to allow the creation of Quartzite from Activated Quartzite and Carbon.
  • Fixed an issue that added a non-functional “Add to Favourites” button to Featured Bases.
  • Improved the distinction between purple and red stars in the galaxy map.
  • Fixed an issue that caused solar systems to generated their stellar class letter in an insufficiently random way.
  • Fixed an issue that could cause the Nautilon to be launched out the sea when the framerate became low.
  • Fixed an issue that prevented the Starborn Phoenix from hovering.
  • Fixed a number of audio issues.
  • Fixed a visual glitch with the mission icon for In Stellar Multitudes.
  • Fixed an issue that could cause graphical corruption in some particle trails.
  • Fixed a rare issue that allowed some water plants to grow forest leaves.
  • Fixed a number of visual glitches in the shadow system.
  • Fixed a number of animation glitches in the Nomad’s suspension when driving over water.
  • Fixed an issue that made derelict freighters too light.
  • Fixed a number of visual glitches with sea creature death animations.
  • Fixed an issue that caused some glowing textures to appear too muted.
  • Fixed an issue that caused the Analysis Visor background to fail to render in VR.
  • Fixed an issue that caused all Gek eyes to be the deepest black.
  • Fixed a number of visual glitches when descending to a planet.
  • Fixed an issue that caused a visual glitch around the starship engines.
  • Fixed an issue that caused textures on relic worlds to be low resolution Switch.
  • Fixed a number of graphical issues on Mac.
  • Fixed a number of crashes related to camera positioning.
  • Fixed a number of crashes related to starship navigation.
  • Fixed a crash related to collision generation.
  • Fixed a crash specific to some integrated AMD GPUs.
  • Fixed an issue that caused the game to freeze periodically while playing in 120hz mode on PS5.
  • Fixed an issue that could cause old-format mods to be detected and cause stability issues.

Given how Hello Games rolls out patches, expect more of these to be released in the coming weeks and months leading to the net major update.

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Tags: No Man's Sky
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.