No Man’s Sky New Update 5.072 on June 12 Applies Fixes Mission Issues and More

by Alex Co June 12, 2025 10:55 am in Title Updates and Patches
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[summaraize]

As expected, after the major Beacons patch, Hello Games will release updates to address any bugs that surface afterward. This time around, the developers have released No Man’s Sky update 5.072/5.72. which fixes bugs related to gameplay and technical ones.

Chief among the fixes include Autophage settlement fixes, technical issues related to memory for the Switch 2 has also been fixed and more.

The complete patch notes are available below for No Man’s Sky June 12 update.

No Man’s Sky Update 5.72/5.072 Live on Consoles and PC

Bug Fixes

  • Fixed an issue that could prevent missions and planetary charts from successfully locating an Autophage settlement.
  • Fixed an issue that prevented the icons at the top of the Settlement History page from updating.
  • Fixed a rare issue that could block Autophage monoliths from displaying their interactions.
  • Fixed a camera glitch when re-interacting with a settlement building after cancelling a cutscene.
  • Fixed an issue that caused Autophage settlers to be uncloaked.
  • Fixed a text issue in the Mission Log for missions tracking settlers’ progress on expeditions.
  • Fixed an issue that could cause Squadron pilots to visit settlements not owned by the player.
  • Fixed an issue that prevented the Wonders section of the Catalogue from displaying images.
  • Fixed an issue that prevented Personal Records in the Wonders section of the Catalogue from updating correctly.
  • Fixed a text issue in non-English languages when viewing Starship details in the Analysis Visor.
  • Fixed an issue that prevented some Autophage base parts added in Beacon from being placed.
  • Fixed an issue that could cause base parts to be placed with incorrect textures.
  • Fixed a rendering issue with the Thin Stone Wall base part.
  • Fixed a rendering issue with the Timber Wall (Mid) base part.
  • Optimized memory usage on Switch 2.
  • Fixed a rare crash related to camera collision.
  • Fixed a crash that could occur when loading a save with an Exocraft in an invalid position.

The first set of fixes for the Beacons content drop was released a few days ago, which houses a significant number of fixes. Expect more patches as soon as next week, if past content drops from Hello Games is anything to go by.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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