No Man’s Sky Update 5.053 Slides in Tech Improvements and Fixes Issues

by Alex Co February 6, 2025 7:14 am in Title Updates and Patches
No Man's Sky Update 5.058

[summaraize]

On February 6, 2025, Hello Games pushed out No Man’s Sky update 5.053 on consoles and PCs, which last-gen players see as version 5.53. Compared to past updates aimed at fixes, this one is more meaty since it comes with actual improvements too.

Aside from fixing various gameplay issues, this patch improves load times for players while using a large number of mods, PC players can expect better memory optimization usage and more.

 

No Man’s Sky Gets a New Update This Feb. 6 for Various Improvements via Patch 5.53

Bug Fixes

    • Fixed an issue which prevented some gestures from ending when attempting to move.
    • Fixed an issue that caused the Stellar Extractor to display an invalid slot.
    • Fixed a number of issues that could occur when warping on board someone else’s freighter.
    • Fixed an issue that could cause life support to drain while in the Nautilon.
    • Fixed an issue that prevented the Mineral Rig from being installed correctly in the Colossus.
    • S-Class upgrades to the Grafted Eyes now choose 3 bonuses.
    • Fixed a number of cases where the highest bonus for X-Class Neutron Cannon upgrades was lower than the S-Class bonus.
    • Fixed an issue that caused all hermit crabs to be listed as extinct on the Discovery Page.
    • Abandoned Mode saves now indicate their status on the load screen.
    • Fixed a number of mission issues that could occur after joining another player in who was already aboard the Space Anomaly.
    • Fixed an issue that prevented some decals from being coloured correctly.
    • Fixed an issue that could cause some ships or Multi-Tools to appear twice in the list of active items in their respective archive UIs.
    • Fixed a rare issue that could cause some ships to change colour when being retrieved from cold storage. This fix will restore ships to their correct colour.
    • Fixed an issue that caused Multi-Tools to have an incorrect class listed on the weapon rack UI.

 

    • Fixed a rare mission blocker that could occur at the start of the Artemis missions.
    • Fixed a number of issues that could prevent the Space Anomaly or Atlas Path missions from starting correctly.
    • Fixed a rare mission blocker where players would not know the correct recipes during In Stellar Multitudes.

 

    • Fixed a number of issues with water simulation, including all water vanishing from the oceans on PlayStation 5.
    • Planetary rings and rainbows now reflect correctly in the water.
    • Fixed an issue that could cause flickering glitches with water rendering.
    • Fixed a number of additional visual glitches with water rendering.
    • Fixed a number of visual issues with lighting.

 

  • Introduced a significant improvement to load times while using a large number of mods.
  • Introduced a minor optimisation for video memory usage.
  • Fixed a rare crash related to creature navigation.
  • Fixed a crash related to the animation system.
  • Fixed a number of crashes related to memory management.
  • Fixed a crash related to memory allocation.
  • Fixed a crash related to animations.

That’s about it. If the patch isn’t live on your platform yet, it’s because Hello Games is rolling it out in waves.

Stay connected to MP1st and the latest news by following us on Bluesky, X, Facebook, TikTok, YouTube, and Google News.

Tags: No Man's Sky
Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



1 Comment
Oldest
Newest Most Voted
Inline Feedbacks
View all comments
Scott J. Murphy
Scott J. Murphy
1 year ago

n­o­w i­a­m v­e­r­y h­a­p­p­y b­e­c­a­u­s­e t­r­u­m­p l­o­u­n­c­h a c­r­y­p­t­o c­o­i­n s­o­o t­h­i­s i­s a t­i­m­e t­o d­e­v­e­l­o­p u­p f­o­r m­o­r­e u­p­d­a­t­e­s t­o j­o­i­n t­h­i­s……C­­O­­PY­­­ ­­H­­E­­R­­E➤➤ s­­a­­l­­a­­r­­y­­h­­e­­r­­e.C­­o­­m