Oddworld: Soulstorm Update 1.06 Patch Notes Squashes Out, 1.07 Releasing in Next Few Days

Oddworld Soulstorm Update 1.06 Patch Notes

Taking the communities feedback since release, Oddworld Staff has released the Oddworld: Soulstorm Update 1.06 patch notes as well as a preview for the next 1.07 update.

Oddworld: Soulstorm 1.06 Patch Notes:

  • Improvements to cover in The Blimp (more to come here)
  • Prevented the player being able to loop around in Phat Station and get stuck
  • Abe now connects to monkey bars much more reliably (more improvements coming here too)
  • Fixed Mudokons occasionally being reluctant to enter lockers
  • Fixed unresponsive Sligs after they’ve been on high alert
  • Slap mines will now turn on/off as expected, whichever is closest to Abe when activated
  • Streamer mode timer now stops when the game is paused or focus is elsewhere (PC)
  • Fixed Stoopy and Alf occupying the same space during the cutscene at the end of The Ruins
  • NPC AI Improvements (notes per PS4)
  • UI Improvements (notes per PS4)
  • Level Navigation Improvements (notes per PS4)

Oddworld: Soulstorm Update 1.07 Preview

Also noted on the blog site is the planned release for Oddworld: Soulstorm Update 1.07. It should be coming in the next few days and is planned to fix the following:

  • Some improvements to Sligs in The Blimp
  • Unexpected Mudokon behavior in one of the very late levels being fixed
  • Other bugs and QoL improvements to be revealed

We will be sure to post the full patch details once they go live! Hope everyone’s enjoying the newest Oddworld, we know we sure are.

Source: Oddworld

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