Pacific Drive Update 1.008.001 Drives Out for “TIps and Treasures” Patch

by Alex Co November 18, 2024 12:50 pm in Title Updates and Patches
Pacific Drive Update 1.008.001

Ironwood Studios has released what seems to be the game’s last major patch for Pacific Drive this November 18 and it’s titled “Trips and Treasures.” Those on consoles will see this as Pacific Drive update 1.008.001, which is for version 1.8.1.  Players can expect new garage cosmetics, a new activity, and more.

Pacific Drive Update 1.008.001 for Version 1.8.1 Is Most Likely the Game’s Last Major Patch for 2024

Version 1.8.1 Highlights

  • New Garage Cosmetics system – show off your trophies, or make it cozy!
  • New Anomalous Activity – Goldshells, a puzzling source of cosmetics for the garage and car.
  • A incredible new discovery, a REDACTED INFORMATION to be found in the Zone.
  • Upgrade to Unreal Engine 4.27
  • New Paid Cosmetics – the Frozen Pack!

Features and Content

  • 23 Garage Cosmetics for you to discover, bring back, and mount in and around the garage.
    • 23 new posters, signs, and decorative items for the garage
    • 30 locations in the garage to customize
    • Discoverable in multiple locations!
    • More garage cosmetics are being planned for the future

New Zone Activity – Goldshells!

  • Multiple types can be found out in the zone
  • Recommended method for opening is
    REDACTED
  • Something new is stirring out in the Zone there are rumors and sightings of  REDACTED
  • 10 additional Wilderness maps have been added to the deep zone biome
  • Main Menu Button added to show and take player to newest cosmetic DLC at digital store
    • PS5
    • PC
  • New Localized Languages
    • Polish
    • Brazilian Portuguese
    • Turkish
  • Credits Updated
    • Added new team members
    • Added additional localization support
    • Added new co-development partners

Unreal Engine Upgrade – Version 4.27

We’ve updated the Unreal Engine version that Pacific Drive uses to the latest version of Unreal Engine 4 – 4.27!

  • This upgrade comes with significant changes and improvements to DirectX 12, which we have found improves performance and fixes those rare cases of mesh transforms becoming ‘corrupted’.
    • For visual context, this is the glitch that showed massive spikes or broken textures in-game.
    • Ex: (The sky dome being too small, a car part’s mesh physically skewed, or other similar vertex-bending artifacts).
  • This upgrade moves us to the newest, most stable version of Unreal Engine 4, which improves stability of the game across the board.
  • Performance Improvements from the engine update and the result of ongoing work:
    • Foliage & Landscape Optimization (GPU)
    • Improved shader caching to address hitches (GPU)
    • Post Process & Lighting Optimizations (GPU)
    • Multiple UI Optimizations (CPU)
  • For anyone facing issues with this upgrade, it’s recommended to check that your GPU drivers are up to date.
Bugs and UX Fixes
  • Fixed an issue where sometimes meshes would become distorted on load for any location in game.
  • Improved car doors closing on inclines, related to physics and has been adjusted.
  • Player will now receive an impact hammer from the friendly dumpster if they can’t progress in the tutorial after returning from the first trip without one
  • Resources less likely to get stuck in boulders – no longer stuck inside geometry.
  • Fixed UI tabs to update more reliably in the logbook, inventory, and menus
  • The radio will not interrupt music played by quest progression
  • Prybar health meter has been enlarged when the icon is flipped horizontally
  • Fixed an issue where the camera would sometimes move erratically while getting into the car
  • Made payload more noticeable after it lands and fixed issue were interact prompt would not appear when highlighting the payload
  • Fixed an issue where cosmetic items could be duplicated while interacting with the Detailing Station specifically
  • PC ONLY – Fixed an issue where some graphics setting configurations were displaying at higher settings than displayed.
    • Ex: Choosing a low, medium, high setting will no longer leave the setting set higher than displayed and will now be accurate.

There’s still some known issues present with today’s update, so we’re expecting hotfixes to be released for Pacific Drive in the coming weeks.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.