Phasmophobia Update 1.000.002 Haunts Out This Nov. 1 for Hotfixes
Phasmophobia has officially launched on consoles, and though Kinetic Games brought a massive update alongside the console versions, it seems that some new bugs have started to crop up. Thankfully the studio is acting fast and has issued an update across all platforms. Here’s what’s inside of Phasmophobia update 1.000.002.
Phasmophobia Update 1.000.002 | Phasmophobia Hotfix v011.0.1
Changes
-
PS5: Lowered the density of fog on PSVR2 to increase visibility
-
You can no longer rebind the left mouse click or Xbox A/ PlayStation X button to any keybind, this is to prevent the UI becoming unusable
Fixes
All Platforms:
-
Fixed an issue where Totem Points would multiply per player in each game.
-
Fixed an issue that caused too many Totems to spawn in multiplayer.
-
Fixed several instances of players getting stuck in various locations.
-
Fixed an issue that caused Doors in VR to no longer shake & play a loud noise when grabbed.
-
Fixed an issue preventing VR players from turning at the same time as moving, when Smooth Turning was switched on.
-
Fixed an issue where VR Players would bounce off of objects when walking in to them.
-
Fixed an issue causing some controller inputs to become unuseable when a VR player opens the journal.
Xbox:
-
Fixed an issue preventing playeres from not being able to obtain the “They’re Here“ achievement.
PS5/PSVR2:
-
Fixed an issue with PS VR2 Foveated Rendering that was causing a ghosting effect on the main menu
-
Fixed an issue on PS5 that caused Tripod T1 to follow the player when dropped.
Glad to see they were quick on fixing some issues with the PSVR2 version of the game, especially with foveated rendering as the feature is a pretty big one that makes image quality look way better on whatever you’re focusing on.
For those who are playing, how are you liking it so far?
Source: Kinetic Games
Stay connected to MP1st and the latest news by following us on Bluesky, X, Facebook, TikTok, YouTube, and Google News.
