R6 Siege Update 1.000.064 for Patch Year 8 Season 3.3 Released This Oct.10

by Alex Co October 10, 2023 9:54 am in News
R6 Siege update 1.000.064

Ubisoft has released the (Rainbow Six) R6 Siege update 1.000.064 on all platforms, and this is for the Year 8 Season 3.3 (Y8S3.3) patch that sees operator balance adjustments and more. Read on for the R6 Siege October 10 patch notes.

R6 Siege Update 1.000.064 Patch Notes | R6 Siege October 10 Patch Notes:

OPERATOR BALANCING

FROST

  • Operators who fall onto a Welcome Mat will be able to remove it from their leg by themselves or with the help of a teammate.
  • Operators who fall onto a Welcome Mat are considered downed. R6 allows a player to be in downed only once per round, if they have been downed already, they will be eliminated if they fall onto a Welcome Mat.
  • If Operators remove the trap without the help of a teammate, a debuff will be applied to them for 60 seconds with these effects:
    • Move 20% slower and can’t sprint.
    • Leave a trail of blood behind.
    • Health is set to 20, same health you get after standing up from being downed.

WARDEN

OPERATOR STATS

  • Armor: 3 (from 2)
  • Speed: 1 (from 2)

GRIDLOCK

LOADOUT

  • Gadgets: Frag Grenades will replace Breach Charges.
  • Secondary Weapon: Removed Gonne-6.

FINKA

LOADOUT

  • Gadgets: Added Frag Grenades as 3rd option.
  • Secondary Weapon: Removed Gonne-6.

IANA

LOADOUT

  • Gadgets: Stun Grenades will replace Frag Grenades.
  • Secondary Weapon: Added Gonne-6.

SENS

POF-9 (PC & Console)

  • Reduced vertical recoil.
  • Reduced lateral recoil.
  • Reduced recoil increase after long bursts.

TACHANKA

DP27

  • Damage: Increase to 60 (from 49)

TWEAKS AND IMPROVEMENTS

GAME HEALTH

CROSS-SAVE FUNCTIONALITY

Some parts of the player’s saved profile will now be shared across all platforms, including:

  • Visual customizations.
  • Common gameplay options.
  • Progression.
  • Matchmaking preferences.

Additionally, Operator loadouts and equipped weapon attachments will be shared across console platforms, but not between consoles and PC.

BUG FIXES

GAMEPLAY

  • FIXED – Gadget deployment detection is inconsistent on reinforced walls.
  • FIXED – All players receive the deactivated VFX for electronic devices when Fenrir is affected by an EMP.
  • FIXED – Black screen encountered after eliminating Iana when she uses Gemini Replicator.
  • FIXED – Mira’s Black Mirror is removed when interacting with Ram’s BU-GI.

LEVEL DESIGN

  • FIXED – Operators can vault on the statue on the 1F Spiral Stairs in the Consulate map.
  • FIXED – Ace’s first S.E.L.M.A. Aqua Breacher fails to detonate the second time if thrown on the destructible wall that leads to 1F Emergency Exit in the Consulate map.
  • FIXED – Incorrect compass location is displayed at 4F Cockpit on the Yacht map.
  • FIXED – Users can skip part of the Attack tutorial by vaulting over the sandbags located at SW EXT Street.

OPERATORS

  • FIXED – Ram’s BU-GI is shown in the wrong direction when throwing it while upside down in rappel.
  • FIXED – Ram’s BU-GI sticks on wall if deployed while crouching.

USER EXPERIENCE

  • FIXED – Incorrect PC directory name used for the game settings file that is saved in the user’s My Documents.

AUDIO

  • FIXED – Overlapping audio is played during the kill cam.
  • FIXED – Missing audio lines when the Preparation Phase timer is running out.
  • FIXED – Aruni’s Surya Gate and gadget SFX cannot be heard through walls

Once a new patch is released, we’ll let our readers know.

Source: Ubisoft

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.