Rematch New Update on Sept. 24 Drops Season 1 Hotfix via Patch 1.201.001
Following the release of Rematch’s Season 1 patch yesterday, Sloclap has released the first hotfix for the new season, fixing issues related to the Battle Pass.
The patch itself will show up as Rematch update version 1.201.001 on consoles and PC, and this should be a small download.
Read on for the specific changes made with today’s Rematch patch.
Changes
- Fixed an issue where the S0 Title, Banner and Background from the Battle Pass’ endgame tiers could not be equipped.
Expect More Patch for Rematch Throughout Season 1
While a hotfix was released to amend issues with the Battle Pass, expect more patches to be released in the coming days and weeks, as there are quite a number of issues that are tied to the Season 1 patch.
Known Issues (as of Sept. 24)
- Wrong animation triggered on ball control during a turn.
- On PS5, Custom Match Participants will temporarily disappear from the Lobby after transferring Host role.
- Using the Standing Tackle input right after releasing the Sprint input still results in a sliding tackle.
- In very rare cases, the player is unable to take possession of the ball unless they reconnect to the match.
- Some bundle titles and backgrounds have no description
- Pushball exploit present upon cancelling Dribble while MC is facing backwards from the camera.
- When completing a chapter the screen isn’t instantly moved to the next phase.
- AI tackles go through the Player’s dribble during the “Protect Ball” Workshop.
- For now, there is no way to add a friend directly from the squad header.
- AI performs a successful distant sliding tackle upon performing specific steps in “Protect Ball” workshop.
- Error lacks context when trying to add as a friend a player who blocked us.
- In specific cases, the Goalkeeper invulnerability can be present outside of the goal area.
- Extra Effort can be cancelled if a Push Ball input happens at the same time.
- Using Extra Effort while diving as the Goalkeeper sometimes cancels the dive animation.
- Last Attack sometimes resolves earlier than it should.
- The highest stat feedback in the scoreboard isn’t always accurate.
- Extra Effort will lock the player from moving depending on the input.
- The crosshair size may appear too big, despite changing the associated settings.
If Sloclap releases a new patch, expect it here on MP1st.
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