Remnant 2 update 1.000.018 is now out, bringing the first set of hotfixes for the recently released The Awakened DLC that came with a massive title update. Read on for the complete Remnant 2 update patch notes.
- Related Reading: Remnant 2: The Awakened King DLC Review – Return of the King
Remnant 2 Update 1.000.018 Patch Notes | Remnant 2 DLC Hotfix 1 Patch Notes
PC
Performance and Crashes
- [Epic] Fixed an issue where purchased DLC was not verifying ownership, thus not showing content in game.
- Fixed an issue where the Cube Gun projectile could cause a crash while fighting Bruin, Blade of the King.
Quality of Life
- Added a pop-up message when attempting to join a friend’s game that is full.
Bug Fixes
Progression & Rewards
- Fixed an issue where the same injectable could generate twice in the Awakened King one shot
- Fixed an issue where Endaira’s End would not show up in some player’s worlds.
Archetypes
Ritualist
- Fixed an issue where Dark Pact was mislabeled as an Archetype Trait instead of a Trait
Gear / Items
- Fixed an issue where Monarch was causing friendly fire damage.
- Fixed an issue where Crimson Guard armor failed to appear when inspecting.
- Fixed an issue where Energized Neck Coil would apply damage with every application of a status effect.
Enemies
- Fixed an issue where the Forgotten were doing too much damage.
PS5
Performance and Crashes
- – Fixed an issue preventing some players from joining friends’ games.
- – Fixed an issue where the Cube Gun projectile could cause a crash while fighting Bruin, Blade of the King.
Bug Fixes
Progression & Rewards
- Fixed an issue where the same injectable could generate twice in the Awakened King one shot
- Fixed an issue where Endaira’s End would not show up in some player’s worlds.
Archetypes
Ritualist
- Fixed an issue where Dark Pact was mislabeled as an Archetype Trait instead of a Trait
Gear / Items
- Fixed an issue where Monarch was causing friendly fire damage.
- Fixed an issue where Crimson Guard armor failed to appear when inspecting.
- Fixed an issue where Energized Neck Coil would apply damage with every application of a status effect.
Enemies
- Fixed an issue where the Forgotten were doing too much damage.
Xbox Series
Performance and Crashes
- Fixed an issue where the Cube Gun projectile could cause a crash while fighting Bruin, Blade of the King.
Bug Fixes
Progression & Rewards
- Fixed an issue where the same injectable could generate twice in the Awakened King one shot
- Fixed an issue where Endaira’s End would not show up in some player’s worlds.
Archetypes
Ritualist
- Fixed an issue where Dark Pact was mislabeled as an Archetype Trait instead of a Trait
Gear / Items
- Fixed an issue where Monarch was causing friendly fire damage.
- Fixed an issue where Crimson Guard armor failed to appear when inspecting.
- Fixed an issue where Energized Neck Coil would apply damage with every application of a status effect.
Enemies
- Fixed an issue where the Forgotten were doing too much damage.
Source: Remnant The Game