Rise of the Ronin Update 1.005 Slices Out This May 22 (Update)

by Damien Seeto May 22, 2024 5:33 am in News
Rise of the Ronin Update 1.005

Team Ninja has released Rise of the Ronin update 1.005 today for the PS5 console. This is an unannounced update but it’s out on May 22 for all players. Check out the details down below.

Rise of the Ronin Update 1.005.000 Patch Notes for May 22:

Update: Team Ninja has released the complete patch notes which are listed below.

New Content:

“Midnight” difficulty: Added new Ally Missions.

  • Team up and improve local security in Unruly Areas: “Thugs: Honjo” and “Thugs: Honnoji”.
  • “Path of Chaos’: Each play through will have different enemies.
  • “Eternal Night”: The most difficult mission so far.

Added new set bonuses “Ferocious Tiger” and “Prodigious Dragon”. Masterwork armor and accessories will now have a chance to drop with these new Set Bonuses separately from other set bonuses.

“Prodigious Dragon” set bonuses:

  • Last Ditch Counterspark
  • Enemy Max. Ki ↓ (Grapple Attack)
  • Neutral Combat
  • Upgraded Counterspark

“Ferocious Tiger” set bonuses:

  • Blade Flash Attack
  • Upgraded Forward Dodge
  • Attack ↑ (Martial Skill Swap)
  • Ki Regeneration (Blade Flash)

Added new training opponents, such as your Blade Twin, and bosses that were only available in bond missions.

Added new glider appearances that can be obtained from Formidable Foes of the Foreigner faction: “Glorious Crimson”  “Elegant Brown” and “Imperial Blue”.

New Features:

  • Added feature to manually reset Unruly Areas based that is unlocked by completion rate of a chapter on “Midnight” difficulty.
  • Added system where you can level sync missions that you have completed on “Midnight” difficulty.
  • When equipping the same 2 main weapon type (e.g. 2 Katana’s), you can now equip different styles for each weapon individually.
  • Can now register “Jizo Statuette” for item preset load outs.
  • Number of times Martial Skills hit is now added to technical points in Training.
  • Now shows difficulty in the results screen of Training, as the higher the difficulty, the higher the possible score will be.
  • Added filtering for Training.
  • Progressing cat collecting will now place cats that can be pet around Usugumo Dayu in Yokohama, Edo, and Kyoto.

Weapon Adjustments

  • Adjusted so Violent Gale and Flash attack is easier to do after certain martial skills.
  • Katana: Yagyu Shinkage-ryu – Follow-up attack after counterspark is now easier to land.
  • Katana: Nioh-ryu – Adjusted so you are less likely to accidentally trigger “Nioh-den lai Quickdraw”, when performing Veiled Arts after Blade Flashing.
  • Katana: Nioh-ryu – “Nioh-Den: lai Quickdraw” consumes less ki, and overall increase in damage and ki damage.
  • Katana: Aisu Kage-ryu – “Crimson Light” consumes less ki, and at max blood gague, damage and Ki damage is increased.
  • Saber: British Training – Reduced Ki consumption of throwing knife, and increased damage.
  • Bayonet: Mumyo-ryu – “Bone Shatterer” now easier to follow up with critical hits on enemies with depleted Ki.
  • Bayonet: French Training – Follow-up shot after counterspark is now easier to hit.
  • Oxtail Blade: Mumyo Kaishin-ryu – “Midnight Banquet” now easier to follow up with the critical hit on enemies with depleted Ki.
  • Great Sword: Mumyo Kaishin-ryu – “Midnight Mist” is now easier to hit.
  • Unarmed: Mumyo-ryu – “Raging Wolf” is now easier to hit.

Character Adjustments:

  • Adjusted player knockback distance on successfully countersparking enemy attacks.
  • Now possible to switch style when: Guarding enemy attacks, during some animations of being hit by enemy attacks, and during Flash Attack.
  • Calling your horse while sprinting will continue the sprint after mounting the horse.
  • Adjusted and improved stats of unique attacks of Aly characters across the board.
  • Adjusted so that you will no longer switch lock on targets when controlling the right stick with the combat style UI showing, during Critical Hits.

Enemy Adjustments:

  • Shortened flaming area that certain bosses create.
  • Adjusted and nerfed Bayonet bullet damage and stats of certain enemies.

As expected, Team Ninja has not posted the official patch notes for this update just yet. The last update to be released for the game was patch 1.004.001 which came out on April 20. This was right after patch 1.004 was released which came out with a ton of bug fixes and gameplay improvements.

We will be sure to update this post as soon as we can if Team Ninja decides to reveal the official patch notes later today. You can also keep an eye on the game’s Reddit page for more recent updates and announcements about the game.

Rise of the Ronin came out in March for the PS5 console and it received okay reviews. The game isn’t as good as the Nioh games, but action fans still love the game’s action and setting.

Update: Article has been updated to reflect the patch notes from Team Ninja.

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Damien Seeto