Rogue Company Update 1.57 May 11 Brings Season 2 Mack

Rogue Company Update 1.57

Rogues, First Watch Games has rolled out the Rogue Company update 1.57 May 11 patch, which brings in Season 2 Mack! This introduces a new rogue, two new Battle Passes, a new map and more! This is probably the biggest title update the game has seen thus far.

Rogue Company Update 1.57 May 11 Season 2 Patch Notes:

NEW ROGUE: MACK

As a leader of the elite vigilante force Justicar, Mack is an incorruptible, unstoppable force determined to uphold justice.  Originally from Scotland, he had a distinguished military career before joining the Justicar. He will stop at nothing to bring those he’s charged to justice.

Primary: Conviction LMG

  • Body Damage: 25
  • Fire Rate: 7.14
  • Range: 20
  • Handling: 30
  • Magazine Size: 50
  • Reload Time: 3.2

Primary: Objection SMG

  • Body Damage: 13
  • Fire Rate: 16.67
  • Range: 10
  • Handling: 35
  • Magazine Size: 30
  • Reload Time: 1.35

Secondary: Warrant Pistol

  • Body Damage: 21
  • Fire Rate: 6.9
  • Range: 13
  • Handling: 28
  • Magazine Size: 15
  • Reload Time: 1.7

Melee: Claymore

  • Body Damage: 50
  • Throw Damage: 100
  • Swing Rate: 1.52

Gadgets

  • Grenade
  • Active Protection System

Perks

  • Berserker
  • Toughen Up
  • Bounce Back
  • Stalker
  • Replenish
  • Resupply

Lightbomb

Plant a device that charges up, and launches a massive flashbang a short distance into the air.

Standard Issue

Start the game with 25 armor. Downing enemies instantly repairs this armor.

BATTLE PASS: SEASON 2

The Season Two Battle Pass is here and will be filled with 50 rewards you can earn! By simply playing the game, you’ll earn Battle Pass Levels and work your way to the top to unlock the coveted Wasteland Scavenger Phantom.

There are two Battle Pass Bundles available:

Battle Pass Base Bundle (1000 RB)

  • 3 Instant Premium Rewards (Prison 625 Ronin Outfit, Crosswalk Primary Wrap, 1 Hour Account Boost)
  • +20% Battle Pass Experience
  • New Increased Rogue Buck Rewards: 1050 total

Battle Pass Elite Bundle (2000 RB)

  • +15 Battle Pass Tiers
  • 3 Instant Premium Rewards (Prison 625 Ronin Outfit, Crosswalk Primary Wrap, 1 Hour Account Boost)
  • +20% Battle Pass Experience
  • New Increased Rogue Buck Rewards: 1050 total

NEW MAP: BREACH

After losing Hollows, Jackal is bringing the fight right to our doorstep. You’ll be fighting to defend Rogue Company’s elite training facility on our newest Map, Breach, with the help of an unlikely ally!

RANKED SEASON 2

A new season of Ranked will be available with the update and introduce a new feature while providing updated rewards!

Rogue Ban

  • During Rogue selection each team may select a Rogue to ban before selection begins.
  • In case of a tie the player with the highest MMR will select the Rogue to ban.

Rewards

  • Gone Rogue Achievement (Play 30 Ranked Games)
  • Rank 30 Award

CONTRACTS

Seasonal Contracts – Now you can earn Reputation and Battle Pass points with the new seasonal contracts. New contracts unlock each week and you can progress through current week’s contracts as quickly as you wish!

Daily Contracts – Now daily contracts also award Battle Pass XP to help you progress through the Battle Pass!

DAILY LOGIN REWARDS

Players can now earn rewards just for logging in to Rogue Company!  This update will include 10 total rewards available and give you boosts, a melee weapon wrap, Reputation, and Rogue Bucks!

MODES

Limited Time Mode: King of the Hill

This mode needs no introduction! In this Best of 3, 4v4 respawn mode, you will gain points by securing and holding a control point!

  • Each round lasts 5 minutes
  • Each second on the hill gains you points but you must remain within this area
  • The hill moves to a different location every 75 seconds
  • The first team to score 150 points or the team with the most points when the time expires wins
  • Sudden Death occurs if the losing team is on the hill when the match timer runs out and the game continues until every team member has been removed

WEAPONS

 

Assault Rifles

KA30

  • Headshot damage increased to 30
  • Body damage increased to 24

HRM-30KS

  • Body damage increased to 28

MLX Mark 4

  • Body damage increased to 24
  • Headshot damage increased to 32

Nightshade

  • Body damage increased to 20

Sahara

  • Body damage increased to 25
  • Headshot damage increased to 30
  • Range reduced to 19.5m

Riptide

  • Body damage increased to 18
  • Headshot damage increased to 27

SMGS

General

  • All SMGs have had their sprint fire delay removed

D40-C

  • Body damage increased to 16

24S

  • Body damage increased to 17

Knight

  • Body damage increased to 25
  • Headshot damage increased to 32

LMP-X

  • Body damage increased to 18
  • Fixed an issue where the weapon was receiving less Aim Over Shoulder accuracy than intended

Objection

  • Headshot damage reduced to 15
  • Body damage increased to 13

SL-C

  • Headshot damage increased to 18
  • Body damage increased to 15

DMRS

D3D-i

  • Fire rate increased to 3.6

MX-R

  • Body damage increased to 34

Mamba

  • Body damage increased to 48
  • Headshot damage increased to 75

Devotion

  • Headshot damage increased to 78

SHOTGUNS

General

  • All shotguns have had their sprint fire delay removed

Striker 8×10

  • Body damage increased to 66
  • Headshot damage increased to 80
  • Range increased to 6.5

SKL-6

  • Fire rate increased to 2.0
  • Headshot damage reduced to 125

S12 Tactical

  • Body damage increased to 70

PISTOLS

A3 Salvo

  • Body damage increased to 38
  • Headshot damage increased to 46
  • Reduced horizontal kick

Executioner

  • Headshot damage reduced to 42
  • Body damage reduced to 30

P12K

  • Clip size increased to 9

LMGS

MLX Maw

  • Body damage increased to 18
  • Fixed an issue where the weapon had a slower Aim Over Shoulder transition time than intended

SNIPERS

Tyr

  • Clip size reduced to 1
  • Headshot damage increased to 150
  • Body damage increased to 80
  • Reload time reduced to 1.4

 

MELEE WEAPONS

General

  • Throw speed has been reduced for all thrown melee weapons

Baseball Bat

  • When thrown, the Baseball Bat will now deal 75 Body Damage and 100 Headshot damage

Katana

  • Base: When thrown, the Katana will now deal 75 Body Damage and 100 Headshot Damage
  • Level 2: When thrown, the Katana will now deal 125 Body Damage and 125 Headshot Damage

Kukri

  • Base: When thrown, the Kukri  will now deal 75 Body Damage and 100 Headshot Damage
  • Level 2: When thrown, the Kukri will now deal 125 Body Damage and 125 Headshot Damage

Throwing Axe

  • Base: When thrown, the Throwing Axe will now deal 75 Body Damage and 100 Headshot Damage
  • Level 2: When thrown, the Throwing Axe will now deal 150 Body Damage and 150 Headshot Damage

 

ROGUES

Fixer

  • No longer has Shredder Rounds. Now has Toughen Up

Gl1tch

  • Fixed an issue where he wasn’t able to pull out his tablet after hacking
  • Hacked enemies are forced to put away their abilities and gadgets
  • Hack range increased from 20 to 25 meters

Ronin

  • Ballistic Knife’s damage increased from 100 to 125

Sigrid

  • Shield is now immune to melee attacks

Trench

  • Now has Trip Mine
  • No longer has Shredder Rounds. Now has Toughen Up

Vy

  • Improved the visual effects for better visibility

GADGETS

EMP Grenade

  • Enemies hit by EMP’s are forced to put away their abilities and gadgets

Sticky Sensor

  • Fixed an ADS bug

PERKS

Tenacity

  • Cost increased to 8000
  • Now reduces incoming explosive damage by 40%

BUGS

  • Fixed an issue where players were not receiving Mastery Experience for both Rogues played in both match halves
  • Fixed an issue where the Replenish Perk would not work when purchasing the second Nightshade upgrade
  • Fixed an issue where players could reroll completed contracts
  • Fixed an issue where enemy barbwire could appear as a friendly color after respawn
  • Fixed an issue where offline players could be invited to a party
  • Fixed an issue where players in Spectator could see Gadget icons when a Gadget was purchased
  • Fixed a preview thumbnail for the Arren L2-12 purchase screen
  • Fixed an exploit where players could climb on top of the Chimera
  • Fixed an issue where an Extraction Hack objective could persist between rounds on the minimap
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