STALKER 2 Update 1.4.2 Released on May 29 Brings a Short List of Fixes
[summaraize]
GSC Game World has released STALKER 2 update 1.4.2 on Xbox and PC this May 29, and this is to usher in a slew of fixes that includes balance adjustments to armor piercing multipliers.
While we’re used to the studio releasing patches for technical fixes, this one patch resolves a lot of gameplay-related issues, which are outlined in the patch notes.
Patch Notes for STALKER 2’s May 30 Update
Here’s what’s new per GSC Game World:
- Balance changes: lowered armor piercing multiplier for 9×18 ammo.
- Fixed an issue where camera movement sensitivity was too low on low framerate when using gamepads as input devices.
- Fixed an issue where mutants were shaking and twitching erratically when investigating a threat.
- Fixed an issue where consumable items were duplicated in quick slots, and appeared as available, despite not being present in Player’s inventory.
- Fixed an issue where radiocall with Strelok was not triggered and next objective didn’t trigger if Player hadn’t killed all Wardens at TCS location during Dangerous Liaisons mission.
- Fixed an issue where Scar could get stuck playing confused animation after killing him during bossfight in The Last Step mission.
- Fixed an issue where Sanya Ocheret could start a combat with stalkers in his squad during The Boundary mission.
- Fixed an issue where doors to Duga’s underground tunnel and Location D could be locked on user saves during Once More Unto The Breach mission.
Expect a bigger STALKER 2 patch to be released this June, and once we know more about it, we’ll have it up on the site.

