Star Wars Outlaws Update 1.007 Fixes Issues With the DLCs and Base Game
[summaraize]
Ubisoft’s latest patch for Star Wars Outlaws is live, and this is for patch 1.7, which applies a significant amount of bug fixes to the base game and DLCs.
Console gamers will see this new download as Star Wars Outlaws update 1.007, and the complete details regarding the patch such as the file sizes for each platform, and the official patch notes are available below.
Star Wars Outlaws Patch 1.007/1.7 Patch Notes Detail Every Improvement Made on June 24
Download Sizes
- PlayStation®5: 1.96GB (8782096.TU7)
- Xbox Series X|S: 3.67GB (8779316.TU7)
- PC (Ubisoft Connect): 3.38GB (8779316.TU7)
- Steam: 3.38GB (8779316.TU7)
FULL PATCH NOTES:
General Gameplay
- Fixed an issue where pick-up weapons could have no ammo after a save
- Fixed an issue where Kay could not go into low cover in certain areas
- Fixed an issue where players would be prevented from fast travelling or taking off from Achra Station if landing when dialogue is playing
- Fixed an issue with intel quest completion with Smuggler’s Camp, Abandoned Hideout, and Hidden Riches
UI
- Fixed an issue with a missing key bind under Starship control options
Accessibility
- Added an option for accessibility shortcuts when using a controller
- Fixed an issue where crosshair visibility settings were missing
Miscellaneous
- Fixed an issue where irrelevant NPC lines could be played after specific story progress
MAIN & SIDE QUESTS
Toshara
- Underworld
- Fixed an issue where players could lose Pyke reputation by defeating Pyke NPCs after loading a save during the ‘Break into the Tower’ objective
Tatooine
- Smuggler Camp and Abandoned Hideout Intel
- Fixed an issue where players who had already looted the chest could not complete the intel quest. Quest should complete when revisiting the intel location.
Akiva
- Fixed an issue where players would be prevented from fast travelling or taking off from Achra Station if landing when dialogue is playing
- Hidden Riches Intel
- Fixed an issue where players who had already looted the chest could not complete the intel quest.Quest should complete when revisiting the intel location.
Wild Card – Story Pack
- The Game
- Fixed an issue where Kay could board the Morenia with a secondary weapon holstered
A Pirate’s Fortune – Story Pack
- Lost Treasures
- Fixed an issue where the grapple point prompt would not appear when sliding down the cliff
- Dead Man’s Tale
- Fixed an issue where Kay was not able to leave Achra station after the end cutscene
- Fixed an issue where Kay could get stuck behind a forcefield after performing a save/load
- Miscellaneous
- Fixed an issue where contraband contracts were not available from Reess, the Holotable, or contract terminals
- Fixed an issue where saving was not possible when carrying contraband cargo
- Fixed an issue where the Rokana Raider ship HUD could disappear when boosting
- Fixed an issue with the ‘Supercharged Ions’ passive system description
- Fixed an issue where friendly NPCs could be targeted when using the TL-40
Will we get another patch next month? We can’t say for certain, but we don’t expect any new features or content to be released without notice. Once Ubisoft announces something, we’ll let our readers know.
Stay connected to MP1st and the latest news by following us on Bluesky, X, Facebook, TikTok, YouTube, and Google News.

