Terminus Enters the Realm of Paladins With OB 61 Patch

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2017 has been quite an eventful year for the free-to-play hero shooter, Paladins; from introducing numerous new features such as the VIP Program, new ways to earn skins  and of course numerous new champions being added to the realm.

With the release of OB 61 patch that’s now live on the PC, we can yet add another champion to the long list of characters released this year for Paladins. Introducing Terminus, “The Fallen” is the latest champion to become available for the free-to-play title.

Check out his reveal trailer above.

This hulking brute, who most will consider the game’s first true melee character has some very interesting abilities. Ranging from soaking up projectiles to give himself a buff to being able to revive himself followed by a rather large explosion that’s able to kill any non front liner champion.

If any of that peaked your interest to the latest front line champion, you can catch the rest of his abilities and description of his legendary card below:

 Abilities

  • Massacre Axe:
    • Swing your axe in a large arc every 1.1s. Enemies hit will take 700 damage.
  • Calamity Blast:
    • Fire a projectile that deals 250 damage. Fire an additional projectile for every Calamity Charge you have stored.
  • Power Siphon:
    • Create a powerful funnel that absorbs enemy projectiles. For every 1200 damage absorbed you generate and store a Calamity Charge. You may store up to 4 Calamity Charges.
  • Shatterfall:
    • Leap into the air and bring down your axe in a vicious smash dealing 500 damage and slowing enemies in front of you by 60% for 2s.
  • Reanimation:
    • Return to life after 2.5s in a large explosion of necromantic energy that deals 4000 damage to affected enemies. (Ultimate ability)

Legendary Cards

  • Undying
    • [Armor] Below 50% HP gain 35% Damage Reduction.
  • Decimation
    • [Calamity Blast] Charge blasts deal an additional 100 damage each
  • Crush
    • [Shatterfall] Stuns affected enemies for 1s. No longer Slows.

Aside from a new champion coming to Paladins, here’s the latest round of customization items that will be able with the game in this patch:

VIP Content

Non VIP Content

*Is available to those who link their Paladins account to their Facebook account.

Aside from new skins and a new front line champion being added to the game. Here’s the latest rounds of gameplay changes and fixes which also includes huge buffs to Buck.

Balance

General

  • Diminishing returns: “With this release we are overhauling an existing behind the scenes system in Paladins. Up until now there were many different ways that these attributes were treated. Now there will be a single unified system of Diminishing Returns that functions uniformly for all attributes. Our goal is to make this system slightly more accessible while also improving build diversity and clarity.”
    • The functionality of Diminishing Returns has been normalized across the following attributes:
      • Movement Speed, Slow, Damage Reduction, Damage Amp, Damage increase, Healing Reduction, Healing increase, Crowd Control Reduction, Knockback Reduction, Cooldown Reduction, and Lifesteal.

Characters

Barik:

  • Tinkerin
    • Damage reduced from 650 to 550.
  • Architectronics
    • No longer makes your turrets instant fire

Buck:

  • Health decreased from 2800 to 2300
  • Base speed increased from 380 to 385
  • Shotgun
    • Damage increased from 570 to 800
    • Ammo decreased from 6 to 4
    • Faster reload speeds
    • Less erratic spread
  • Net Shot
    • New visual tell on gun to indicate Net Shot is ready
    • Cooldown decreased from 12s to 10s
    • Projectile collision increased
    • Projectile speed increased from 260 to 350
    • Range increased from 150 to 250
    • Base duration increased from 1.5s to 2s
    • Damage increased from 150 to 200
  • Recovery
    • Now is a 1s Channel that heals for 1000 Health
  • Heroic Leap
    • Cooldown increased from 6s to 10s
  • Buck Wild
    • Grants 60% increased attack speed and infinite ammo
    • No Longer Increases Weapon Damage
    • No longer resets cooldowns
  • Legendary Cards
    • Bulk Up
      • Changed to: Using Recovery heals for an additional 600 instantly and increases your max health by 300 for 5s
    • Ensnare
      • Bonus damage decreased from 60% to 30%
    • Bounce House
      • Bonus damage increased from 450 to 600
      • Knockback increased by 50%
  • Cards
    • Deep Breath
      • Changed to: Gain 8/16/24/32% damage reduction for 2s after activating Recovery
    • Vigor
      • Changed to: Activating Recovery generates 1/2/3/4 ammo
    • Giga Siphon
      • Changed to: After Recovery ends gain 8/16/24/32% Lifesteal for 4s
    • Bully
      • Lifesteal values increased from 8/16/24/32% to 10/20/30/40%

Bomb King:

  • Poppy Bomb
    • Fixed a bug where Poppy Bomb could hit enemies through walls if it detonated in the air.
  • King Bomb
    • Fixed a bug where Bomb King couldn’t move after colliding with Zhin’s Spite.

Kinessa:

Cards

  • Bob and Weave
    • Movement Speed reduced from 40/80/120/160% to 35/70/105/140%.

Maeve:

  • Daggers
    • Damage reduced from 450 to 420 per hit.
  • Midnight
    • Duration now affected by resilience.
    • Cannot be reduced below 2s.
  • Legendary Cards
    • Artful Dodger
      • No longer cleanses debuffs, but still removes crowd control.
    • Cat Burglar
      • Damage increased from 20% to 30%.
      • Now affects the first 2 shots within 5s after prowl.

Makoa:

Ancient Rage

  • Fixed a bug where if Makoa’s health was below 4800 when Ancient Rage ended he would lose additional health.
  • Fixed Makoa able to use Ult while silenced from Torvald.

Talus:

  • Blitz Upper
    • Pre-fire time increased from 0.2s to 0.3s
  • Legendary Cards
    • Faustian Bargain
      • Now also reduces the base cooldown of Rune of Travel.

Torvald:

Gauntlet

  • Now has damage falloff over range.

Tyra:

  • Auto Rifle
    • Damage falloff adjusted to deal more damage over range.
  • Firebomb
    • Maximum Health Damage per tick increased from 3% to 4%.

Viktor:

Assault Rifle

  • Damage falloff to begin falloff 10ft further and at maximum falloff deal 10% more damage.

Zhin:

Counter

  • Improved the visual feedback of when this ability is used

As always you can expect this patch to arrive on the PlayStation 4 and Xbox One platforms next week.

Source: Official Paladins Forum

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