Test Drive Unlimited Solar Crown First Update Version 1.002 Brings Over 300 Fixes

by Alex Co September 30, 2024 4:57 am in Title Updates and Patches

KT Racing has released Test Drive Unlimited (TDU) Solar Crown’s first update since it was released, and this is one big patch! Those on consoles will see this as Solar Crown update 1.002, and this houses over 300 fixes.

Note that if you can’t connect to the game’s servers, it’s not just you, as the game is in maintenance mode to roll out the patch. Per KT Racing, maintenance starts at 8 am UTC/4 am ET/1 am PT/4 pm HKT. No specific duration was given outside of “a few hours” and an announcement would be made on the game’s social pages once servers are back up.

Test Drive Unlimited Solar Crown First Update 1.002 Patch Notes:

Servers/Networks

  • Significant server/network improvements: fixed login errors, lobbies and races disconnections, save issues & other specific server-related problems.
  • Fixed issue where meeting points and POI discovery were not saved

Performances/Stability

  • Stability improvements (fixed various crashes and freezes)
  • Performances improvements (increased global framerate while maintaining the same graphics quality)

Graphics/Interfaces(UX/UI)

  • Added Master setting in graphical options
  • Fixed graphical tearing issue
  • Fix some cases of bad rendering in virtual garage when accessing pause menu
  • PC Only: Removed displayed menus when enabling Nvidia Ansel
  • Fixed various Live Events UI issues
  • Fix a few “NoLoca” issues
  • Fixed wrong display of turbo on the HUD.

Audio

  • Improved environmental sounds
  • Fixed incorrect audio in some languages

Compatibility

  • Improved support for peripherals (steering wheels, shifters, etc.)
  • Improved support for ultra-wide monitors

Misc

300+ miscellaneous minor bugfixes

  • Resolved cases of hardlock after the first race of the onboarding
  • Fixed ELO not decreasing when abandoning ranked races
  • Fixed suspension issues on various cars
  • Prevented several cases where player could drive through NPCs in free roam
  • Fixed cases where AI would drive in the opposite way after finishing a race.
  • Improved pathfinding of GPS
  • Removed incorrect indication of a race at lvl 3 that should not exist.
  • Updated the price of special edition cars

In addition to today’s pathc, the studio also talked about the next steps they have planned for the racing game in a new video. Several topics are discussed including:

  • Issues encountered at launch and upcoming compensation
  • Offline/Solo features
  • Optimization
  • The start of Season 1
  • Cross-play/Cross-region
  • AI
  • META

The studio also revealed the game’s Year 1 roadmap which lists the first four seasons and more.

[Source: Steam]

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.