The Alters Update 1.000.009 for July 14 Applies Story Fixes via Patch 1.1.0

by Alex Co July 14, 2025 9:48 am in Title Updates and Patches
The Alters Update 1.000.009

11 bit studios has released patch 1.1.0 for The Alters, and this brings a ton of bug fixes to the survival base-building game. Console players will see this download appear as The Alters update 1.000.009, which also includes a significant number of story and quest-related fixes.

It’s worth noting that some of the fixes outlined below do contain spoilers, so proceed with caution. With that in mind, we’ve moved the story/quest fixes at the bottom of the list, so players can freely read the bug fixes without spoiling any part of the game.

The Alters Update for July 14 Brings It to Version 1.000.009

Localization and VOs:

  • Multiple missing and wrong translations
  • Occasional missing voiceovers
  • Replaced LLM generated text on Command Center asset
  • Replaced machine translated subtitles in Social Room movies

Bugfixes:

  • Resources being reserved although no production was set up
  • [PS5] Game crashing when quickly closing the Tree of Life
  • Infinite uphold showing negative production time
  • Multiple collision issues during planet exploration
  • Occasional crashes during climbing
  • Crash when fast travelling to certain locations
  • Dialogue icon visible on Alter Panel even though no dialogue is available
  • Excessive movie watching stimulus
  • Insufficient mood effect when using Contemplation Room
  • Various performance optimizations
  • “A quantum singularity” achievement never triggering
  • Multiple SFX fixes
  • Luminator getting misaligned with Jan’s hand after being damaged by anomaly
  • Social Room movie audio still playing after alt-tabbing
  • Strobing effect on Luminator light
  • Interal foliage popping up on low quality settings
  • Duplicated Alter News entries
  • Missing warnings when disassembling outposts
  • Missing logs from Contemplation Room
  • Player gets teleported to Airlock or outside of base when using QC while an alter is present there in ACT3
  • HUD not scaling properly with selected settings
  • Movie watching tutorials being too long
  • [Steam Deck] Fixed a crash when progressing to the next chapter
  • Over 50 other minor fixes and improvements

The list of fixes below are for the story/quests, and here’s your last chance to turn away!

(SPOILER WARNING)

Story / Quests:

  • Multiple fixes to rebellion logic. These fixes apply to new playthroughs and when player reloads a save from last journey
  • Main quest on ACT2 breaking due to Research Lab removal
  • [SPOILER] Alters failing to gather during Final Day
  • Personal Cabins not preventing Dormitory Rebellion
  • Alters not claiming new Personal Cabins after old ones being removed
  • ALX left on ACT2 being visible in ACT3
  • Multiple adjustments to Alters side stories
  • ALX research being available before researching Luminator
  • New Perspective lesson being required for certain dialogue with Lena
  • [SPOILER] Rebels not using their Personal Cabins after returning to base
  • [SPOILER] Unable to complete Miner’s arm quest after he rebels at the end of ACT2
  • [SPOILER] ACT2 Interal veins not completing the “Look for more strange phenomena” step during “Strange Phenomena” quest
  • [SPOILER] Player getting stuck in ACT3 Tree climbs
  • [SPOILER] Luminator being visible during dialogue with Technician in rebel base
  • [SPOILER] Alters mentioning TUR and rebel base after the rebels return
  • [SPOILER] Miner still being in pain after receiving the prosthetic arm
  • [SPOILER] Captain still moving after dying in Interlude

The Alters released last month on consoles and PC, is a surprise hit, and has so far garnered over 7,000 “Very Positive” user reviews on Steam.

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Tags: The Alters
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.