The First Descendant Update for December 6 Drops for Hotfix 1.2.0b, Implements Mission Fixes and More
[summaraize]
Following the release of Season 2 of The First Descendant yesterday, Nexon has pushed out a new patch for the looter shooter called hotfix 1.2.0b on December 6. This latest patch fixes issues tied to various missions and other adjustments. Players on consoles should see this as The First Descendant update 1.36 on PS4/XB1, while those on PS5/XSX will see this as version 1.036.
The First Descendant’s December 6 Update Fixes “Captured Base” Issues
- Fixed an issue where the mission “Captured Base” in Vespers could not be cleared.
- Resolved an issue where “Cutlasser” monsters in the “Captured Base” mission in Vespers failed to recognize Descendants.
- Fixed an intermittent issue where the mission “Arche Motion Sensor” in Echo Swamp could not be cleared.
- Addressed an issue where summoned monsters were occasionally invisible during the Void Vessel progression.
- Fixed an issue where some monsters roaming in the Kingston field failed to recognize Descendants.
- Fixed an issue where the Inversion Reinforcement would not activate even after completing the “Anais’ Call” quest.
- [English] [European Languages] Corrected a naming error in the shop for “Starter Boost Package”.
Don’t be surprised to see another patch be released for more fixes, as the Season 2 update added a whole lot of adjustments and new stuff, and sometimes, things just don’t work as intended. If Nexon releases another one, expect it here on MP1st.
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