The Outlast Trials Hotfix on July 22 via Update 1.61/1.000.059 Address Discon, Invasion Issues

by Alex Co July 22, 2026 10:49 am in Title Updates and Patches
The Outlast Trials Hotfix on July 22

As expected, after the Project Boneyard update was released last week, Red Barrels has another hotfix for players today, July 22.

Console gamers will see the download as The Outlast Trials update 1.61/1.000.059, and this fixes the disconnect issues players on all platforms have been suffering from, as well as a significant list of Invasion issues as well.

For the complete patch notes, read on.

The Outlast Trials New Hotfix Brings Invasion Gameplay Adjustments

General

  • Improved disconnection issues in Escalation runs.
  • Fixed an issue where Imposters would not receive a rank when leaving an Invasion early using “Exit Invasion” from the Pause Menu.
  • Fixed an issue where the Struggle minigame would not appear if a Reagent was grabbed by an NPC while entering a Steel Trap.
  • Fixed an issue where a television screen was missing a code location hint in the MK-Challenge “Cancel the Broadcast”.

Invasion Changes

  • Stab/Backstab: Increased charge time to 2.5s (was 2.0s).
  • Backstab: Reduced the Backstab angle, requiring Imposters to be more directly behind their target.
  • Backstab: Now incapacitates the Reagent instead of killing them instantly.
  • Slash: Increased cooldown to 2.0s (was 1.5s).
  • Steel Trap: Reduced mash time required to escape.
  • Steel Trap: Reduced trigger radius.
  • Steel Trap: Reduced damage to 12.5 (was 25), allowing Reagents to regenerate health after escaping.
  • Imposter Night Vision: Reworked the visual effect while preserving its reduced effectiveness in darkness.
  • Imposter Night Vision: Increased battery duration.
  • Imposter Respawn: Increased the minimum camera time of Imposters to 45s when against a solo Reagent (was 30s).
  • Solo Invasion: Reduced active Invasion time to 3 minutes (was 5 minutes).
  • Stim: Slightly increased injection time to reduce reactive use during encounters.
  • Syringes now spawn throughout the Trial instead of being limited in quantity.
  • Reagents can now use the Regroup button even while Imposters are present in the room.

Once another hotfix is released, we’ll let our readers know

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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