War Thunder Update 4.10 Patch Notes; Out for Changes & Fixes This Feb 2

War Thunder Update 4.10

Developer Gaijin Entertainment has now released War Thunder update 4.10 today. This update should now be up for PC, PlayStation and Xbox platforms. For PS4 owners this is update number 4.10, and for PS5 it’s 1.000.075. Most of today’s update is to balance out vehicle gameplay in the game. Some other miscellaneous bug fixes have also been implemented. You can read the full patch notes below.

War Thunder Update 4.10 Patch Notes | War Thunder Update 1.000.074 Patch Notes | War Thunder February 2 Patch Notes:

Ground vehicles

  • The marker for the ballistic calculator (crosshair) has been disabled for the ATGM weapons.
  • A bug has been fixed that caused the marker for the ballistic calculator (crosshair) to be displayed incorrectly when shooting at aerial targets with ground vehicles with a laser rangefinder.
  • M1A2 Abrams — commander’s sight magnification has been specified: x2-8 → x3-10 (report).
  • Ikv 91, ikv 91-105 — gun control option has been added to the commander’s sight.
  • Ikv 91, ikv 91-105 — number of forward and reverse gears have been increased, the gear ratio values have been specified (report).
  • Merkava Mk.2D — the display of the composite screen has been disabled in xray mode.

Aircraft

  • F4J — a bug has been fixed where the 20mm Mk 11 mod 5 gunpod was not displayed on the model  (report).
  • Mi-24V — a bug has been fixed where the S-24 rocket was displayed in the weapon preset “9M114 Shturm x8 +S8KO x40”.
  • SBD-3 — a separate gun drop has been added for the 100 lbs ANM-30 bombs.

Other

  • Purchased, or available to purchase vehicles, able to complete tasks in the weekend/special events now have the ‘star’ tag. You can get to the task via the “Task” tab in the vehicle menu, or by clicking the ‘star’ tag in the hangar. (Note: this feature will be implemented within 24 hours after the publication of this change list).
  • A bug has been fixed where the  RMB+LMB click on a vehicle group might disable the interface.
  • Dependence of the camera rotation speed from the replay speed  has been fixed.
  • Freezing of shot sounds in aerial and ground Arcade battles has been fixed.

Source: WarThunder.com

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