Helldivers 2 Update 1.003.103 Released for Shrieker Mega Nests and the Leviathan Balancing

by Damien Seeto June 17, 2025 5:26 am in Title Updates and Patches
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helldivers 2 update 1.003.202

[summaraize]

Arrowhead Game Studios has released Helldivers 2 update 1.003.103 for PC and PS5 gamers today. The developer has increased the health of Mega Shrieker nests and has made changes to Leviathans.

A ton of crash fixes and other bug fixes have also been made. Read on for the patch notes for this new update below.

Helldivers 2 Update 1.003.103 Contains Balancing and Fixes

helldivers 2 screenshot 1

Overview

  • Battle For Super Earth commemorative cape!
    Please note: Capes may take several hours to complete deployment to all Helldivers.
    The cape is available for all *active players* (players logged in within the last 60 days) during the Battle for Super Earth event, from May 13 to June 2.

  • Balance adjustments to Shrieker Mega Nests and the Leviathan

  • Fixes galore! Including a fix for the crash in the weapon customisation screen

Balancing

  • Increased the health of Mega Shrieker nests. This change was made to make the objective more challenging and provide more varied solutions to destroying them.

  • Leviathans now have a shorter sight range and will mark their target with light a few seconds before they fire. This change gives players a fair warning before being fired upon.

Fixes

Crash Fixes, Hangs and Soft-locks:

  • Fixed crash that occurred when changing between menus in weapon customisation too quickly.

  • Fixed crash that would occur for players fighting bots with a poor connection.

  • Fixed a freeze when generating bug city missions.

  • Fixed crash that could occur when taking down Illuminate Overships.

Helldivers 2 Patch 1.002.203

Weapons and Stratagems

  • Fixed Weapons with selectable ammo (Recoilless Rifle, Autocannon, etc) having their icons overwritten by the Warrant’s “Guided/Unguided” Mode.

  • P-92 Warrant: will no longer lock some targets when in unguided mode.

  • P-92 Warrant: Fixed an issue where lock-on would be difficult in some environments.

  • P-92 Warrant: Fixed some Z-fighting with lights on the weapon.

  • P-92 Warrant: Corrected animations for the pistol’s sight, it should now fold away nicely when in unguided mode.

  • AX/LAS-5 “Guard Dog” Rover: will no longer return to backpack to “reload.”

  • AR-32 Pacifier: Fixed spent casing not ejecting from the ejection port. 

  • Added Videos for the K-9 Guard Dog and Gl-52 De-Escalator.

  • One True Flag: Fixed an issue where planting the flag would cause objective items to clip through the ground.

Enemies

  • Fixed some issues where enemies could clip into certain terrain elements.
    Note: We aren’t done resolving all of these issues and continue to investigate. Please keep the reports coming!

Missions

  • Fixed an issue where horde missions would spawn at Difficulties lower than 5, which would break some functionality.

  • Fixed an issue where certain bug missions would not spawn during operations.

Miscellaneous Fixes

  • Resolved issue with vehicle skins not having a scroll bar and increased total number of skins that can be displayed.

  • All cities will now display in the city availability UI.

  • Fixed a bug that would show 0 player count on some cities.

  • Added more logging to track desyncs and crashes.

  • Fixed Borderline Justice armours to be more accurate to their stats, e.g. slight improvement to draw speed, etc.

When a newer update for Helldivers 2 is out, MP1st will be the first to tell our readers about it.

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Damien Seeto



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