Battlefield 6 Preload 1.000.019 Fires Out for Update 1.2.3.5 Set for Release on May 5

by Alex Co May 4, 2026 12:29 pm in News
battlefield 6 preload 1.000.019

While Season 3 of Battlefield 6 isn’t due for release until May 12, that’s not stopping DICE from releasing a game update before it.

For those on consoles, you’ll be able to download Battlefield 6 version 1.000.019 as a preload, before the patch is installable tomorrow, May 5.

Thankfully, we don’t have to wait until tomorrow to know what’s in it, as the developers have released the patch notes for what they call patch 12.3.5.

Battlefield 6 Preload 1.000.019 Patch Notes Detail All the Changes for the May 5 Update

Major Updates for 1.2.3.5

  • Improved gameplay stability and camera presentation, including better netcode synchronisation between first-person and third-person stance transitions.
  • Updated progression and front-end presentation across Operation Augur, with improvements to squad naming, vehicle naming, and bot redeploy logic.
  • Refined REDSEC flow and readability with updates to Battle Royale lobby information, spectating controls, Gauntlet presentation, and post-revive weapon visuals.

CHANGELOG

PLAYER:

  • Corrected an issue where desynchronised stance transitions between first-person and third-person cameras could contribute to some instances of players appearing to die behind cover.
  • Corrected an issue where the game could become unresponsive when resuming from a suspended state during active gameplay.
  • Various crash and stability fixes.

PROGRESSION:

  • Corrected an issue where using the third weapon slot as Assault could grant XP toward your Primary Weapon instead of the weapon in hand.

UI & HUD:

  • Corrected an issue where the “Game Started” UI could be missing when joining Operation Augur after the match had already begun.
  • Updated the End of Round screen in Operation to correctly include the Battle Pass tab.
  • Updated the in-game names for the NATO and PAX Dirt Bikes.
  • Updated the name shown for the Strix Raiders squad icon.
  • Updated the short name shown for the NATO Traverser Mark 2 in the vehicle customisation screen.

AI:

  • Improved bot logic to reduce unnecessary redeploying.

REDSEC

PLAYER:

  • Corrected an issue where pressing “A” and “D” while spectating would cycle between enemy players instead of “Q” and “E”.

UI & HUD:

  • Corrected an issue where the camera could clip beneath the vehicle when switching to the middle seat of the Armored Transport in Gauntlet.
  • Corrected an issue where the DMR mesh could disappear after a player was revived from a DBNO state.
  • Corrected an issue where weapon models could become invisible while customising during the Gauntlet briefing.

Once the patch is officially out and installable, we’ll let our readers know. Don’t forget, Season 3 kicks off next week, and it’ll bring a new map, new weapons, modes and more.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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