Saros New Update 1.004.002 Applies Combat Adjustments
Housemarque is back once again with another game update to Saros, and this one is meatier than the last. PS5 gamers will see this as Saros update 1.004.002, and this applies game balance changes, technical fixes, and even trophy-related issues are resolved too.
While there’s no new content, it does fix issues pertaining to combat, which is inarguably the most important fixes that need to be made.
Read on for the complete list of changes.
Saros New Game Update Released on May 13
Gameplay & Balance
- Fixed a randomisation issue within the red containers
- Fixed rare issues with phase transition in Shepherd and Priestess fights
World & Level Design
- Fixed an issue where enemies in certain combat areas could be healed from outside the area
- Fixed an issue where the player could clip through an elevator and fall through the floor
- Fixed a rare situation where the Ancient Depths would not appear after defeating Prophet
- Fixed a case where the player would not be correctly reset when falling out of the world in Cathedral
Technical
- Fixed a rare crash when manually restarting the cycle in the Yellow Shore
- Adjusted the peak HDR output so that it can now reach the calibrated Maximum Luminance level
Trophies
-
Fixed “Vincible” and “Untouchable” trophies being unlocked at the wrong time
So far, the developers haven’t mentioned whether we’ll be getting another patch anytime soon, but given the cadence of updates, don’t be surprised if another one is pushed out next week.
In case you haven’t done so, Sony has given out free Saros avatars for PS5 gamers, which you can redeem here.
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