Killing Floor 3 Onslaught Update Adds a New Map via Patch 2.014
Tripwire Interactive has unleashed the Killing Floor 3 Onslaught Update, and this adds a slew of new content into the game for free!
Console gamers will see this patch as Killing Floor 3 update 2.014, and this also adds a slew of quality-of-life improvements across all platforms.
For the complete list of bug fixes, improvements and more, read on.
Killing Floor 3 Onslaught Update Assaults Gamers on June 16
New Map: Onslaught
Horzine leveraged the sewer outbreak in Umezu to train personnel. Needless to say, it didn’t go well. Littered with traps, this location becomes all the more dangerous as time goes on. Use as they did, to polish your skills. Space is a luxury here, and retreat is not an option.
Bug Fixes, Polish & System Improvements
Stability & Performance
- Fixed a crash that could happen while inspecting your character
- Reduced ticking dependencies for skeletal mesh components.
- Updated default configs to better understand the users system memory
- Updated Precompiled Shader Caching methodology to reduce in-game hitches on certain events
Quality Of Life Improvements
- Tutorial can now be Skipped for new players
- Single player games no longer require a ready-wait before traveling out of the HUB
- Single players entering matchmaking no longer require a ready-wait before matchmaking will begin
- Multiplayer games will skip the ready-wait before matchmaking if all players vote to go
- Players will now respawn in place when changing perks in the Hub
Bugs
- Fixed boss health UI drastically dropping during play — clients no longer mis-predict core boss damage
- Fixed the Trader Trail not leading to a Trader Pod during Trader Time, and a stale Trader Time timer preventing Ping Trader after skipping trader time
- Fixed some crafting dailies and weeklies not granting specialist XP
Once another patch is pushed out, expect it here on MP1st.
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