Marathon Version 1.1.0.3 Brings Small List of Bug Fixes via Update 1.022
Bungie has released a new game update for Marathon on June 23, and this brings the game to version 1.1.0.3 on all platforms.
For those on consoles, you’ll see this download as Marathon update 1.022, and this is a small update, that doesn’t bring any new content.
For the complete patch notes, read on.
Marathon Update on June 23 Fixes Issues With Weapons, Zones and More
Item Economy
- Fixed an issue where barter options were not populating for the Compiler Ganglion.
- Swapped Arachne and Sekiguchi VIP upgrade costs so Synapse Cubes can be used for certain upgrades instead of the previous prestige salvage.
- Adjusted MIDA’s final Capstone to now grant ANTI_VIRUS.EXE, providing 2 minutes of Anti-Virus protection at the beginning of a run. Previously was providing Cardio Kick that did not stack with the Dexterity track perk.
Combat
Weapons
KKV-9SD
- Fixed an issue where the KKV-9SD would cease firing while holding down the trigger on certain controllers.
User Interface and Experience
- Fixed an issue where stickers were not correctly showing up on the Retro_Remix WSTR Shotgun style.
Zones
Perimeter
- Fixed an issue where Solo queue was selectable on Ranked.
- Developer Note: The intention for players queueing into Ranked is the same as Season 1, which is that crews of all sizes enter the same match. It was not intended that players could select Solo queue in Ranked, and this did not function as players expected.
Dire Marsh (Night)
- Fixed an issue that was preventing Reverbs from spawning consistently on standard Night Marsh.
Cryo Archive
- Fixed an issue where the Cryo Archive sponsored kit could not be taken into Cryo Archive.
Stability
- Fixed a few server stability issues.
In other Bungie-related news, former Destiny 2 devs have said the company is toxic and dysfunctional.
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